
Enter the ultimate battleground, where chaos reigns and survival is everything. Every decision could be your last—will you rise to the challenge or descend into madness? Master powerful abilities, crush your enemies, and prove your worth in Madness Arena.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
Note: Madness Arena is currently still a game under going many changes and development, and many features are still in development, including boss fights, equipment shops, new maps, and various quality-of-life improvements. We invite all players to join and support us in this journey by purchasing the game, playing it, and sharing constructive feedbacks.
Welcome to the stealth launch of Madness Arena, an exhilarating peer-to-peer PVPVE experience for up to 16 players (starting with 8 players). The game features a unique blend of anime-inspired art set against semi-realistic environments, enhanced with dynamic manga-style effects. Our primary focus is on delivering a fun and chaotic experience.
In the coming months and years, we plan to continuously expand the game with new characters (10+ characters every quarter planned), exciting features, and much more. We invite you to be part of this adventure as we strive to create one of the most mind blowing game ever, built with passion by gamers for gamers. Let's rock the world together!
The Backstory
Amidst daily stress, a manga artist finds solace in his dreamland, where his characters spring to life from ink and paper. In this vibrant realm, his creations reflect his inner struggles and aspirations. Their epic battles become a canvas for confronting his fears and frustrations, transforming his dreams into a sanctuary of creativity and catharsis.
Illustrative, Anime-Styled Characters and VFX
Unique, anime-inspired player characters and special effects that visually captivate and engage players.
Realistic and Anime-Blended Environments
Familiar, real-world environments combined with anime aesthetics, creating an immersive and visually stunning play area.
Boss Raids and Events
Special raids and in-game events that enhance skills and increase damage, providing new challenges and excitement during battles.
Expanded Player Capacity (Up to 16 Players):Increased player slots to support up to 16 participants, allowing for more intense and competitive gameplay experiences.
Character Customization
Diverse outfit options for characters, enabling extensive customization and providing monetization opportunities through in-game purchases.
Robust and Secure Gameplay:
Advanced security measures to ensure fair play and prevent cheating, maintaining a balanced and enjoyable gaming environment.
PlayFab Multiplayer System
Feature: Integration of PlayFab for competitive ranking, matchmaking, and multiplayer system enhancements, ensuring a smooth and competitive online experience.
In-House Motion Capture
Beautifully crafted motion captures for creating unique movesets and animations, distinguishing our game from competitors who rely on off-the-shelf solutions.
Genres
Stats
Languages: English**languages with full audio support
Reviews
we need Chinese
⠀
[quote][b][url=https://en.wikipedia.org/wiki/Microtransaction]Warning: In-Game Cash Shop[/url][/b] This game is infested with a toxic mobile app style cash shop. You will be prompted to and expected to give money/credit card details to the developers through this cash shop to buy in-game goods so you can play the game.[/quote] [quote][b]Note: Dead PvP game[/b] This game contains no meaningful single player content. There are no available servers and no player population. This game cannot be played as intended.[/quote] This is a completely dead third person anime themed arena brawler where you fight bots or other players (just kidding, there are no players) as the developer pretends he finally got transported into an anime universe like he always wanted, which is why nobody in his high school anime club talks to him anymore. So, Madness Arena is a dead PvP game. Why did it fail? It's video game autopsy time! [i]Almost every PvP exclusive game on Steam fails.[/i] Only a tiny proportion of them "go viral". This game failed for many of the same reasons those others fail. The chief of which is the developer thinking that their game will "go viral" without actually creating any reason for it do so. Competition amongst PvP centric games is extreme, and there's only a finite player base to appeal to. This game failed to reach any kind of critical mass and died as a result. Let's go into some of the reasons this particular game failed to appeal to gamers, despite the zero up front cost. First and foremost, there's no meaningful single player content beyond thumping pointless mobs. The developer gambled that other players would be an acceptable substitute for adding storytelling, level design etc to the game. They lost that bet. Without a huge community of players or single player content to add a lasting value to the game, the game dies. Developers must learn that other players are not an acceptable substitute for adding content to a game. Despite not being in Early Access the developer makes it clear the game is not a finished product (but wants your money for it anyway), which is never okay. It's misleading, and makes this come across as a cash grab. If any game has a working cash shop before it's even finished, you know right away the developer is insincere and this can, and should be interpreted as at least unethical and misleading greed, and more likely, an attempt at a scam. The graphics in this game are passable, but could be better. And while it's vital for any game to have impressive visuals (gaming is a visual medium, after all), there's more to a game than just the graphics. To be worth a gamers time, the game must match top tier visuals with top tier gameplay, and that's not happening here. You're forced to sign a highly questionable yet legally unenforceable End User License Agreement... for such a relatively low effort, low quality product, this comes across more as a delusion of grandeur than anything else. This agreement includes questionable requirements that may attempt to revoke consumer law protections that gamers expect to have, which is also highly problematic. Developers must learn they are here to serve gamers, not control them. I had my cat walk over the keyboard while the EULA was displaying, which fixed that problem for me. There's no initial download price, but the developer was charging $15 USD for this. Price barriers, especially on low quality products, can be a direct cause of failure. It seems like a nice gesture for the game to have no up-front cost anymore, but it also tells us that the game wasn't good enough to succeed as a paid product. Even after that, this still isn't really free as you're expected to pay up more money to unlock content/DLC so you can keep playing. This is deceptive, misleading and somewhat unethical practice, putting hidden or inobvious pricing on a non-free product. Despite having no up-front cost, this failed to appeal to the 120 million+ gamers on Steam. SteamDB showed the game peaked at just a dozen or so concurrent players, and now there's basically nobody playing it. Even though it's free. This is a dismal public reception, but it's easy to see why gamers rejected it. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? This isn't really a "free" game, it's got mobile app tier predatory pricing, which is the kind of thing PC gamers hate. That's just another reason not to bother downloading this "free" game.
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Concurrent players on Steam, sampled daily since tracking started.
i want to play the game however there is no body online to play with
没中文 没成就 《疯狂竞技场》目前仍处于不断变动和开发中的游戏阶段,许多功能仍在开发中,包括首领战斗、装备商店、新地图以及各种生活质量的改进。我们邀请所有玩家通过购买游戏、游玩并分享建设性反馈,在这段旅程中加入并支持我们。 欢迎来到《疯狂竞技场》的悄然上线,这是一款令人兴奋的支持最多 16 名玩家(首发支持 8 名玩家)的点对点 PVPVE 体验游戏。游戏以独特的动漫风格艺术与半现实环境相融合为特色,并配有动态的漫画风格特效。我们的首要目标是提供有趣且充满混乱的游戏体验。 在未来的几个月和几年里,我们计划持续用新角色(计划每季度推出 10 多个角色)、精彩的功能等内容来拓展游戏。我们邀请您加入这场冒险,因为我们努力打造有史以来最令人惊叹的游戏之一,这是由游戏爱好者怀着热情为游戏爱好者打造的。让我们一起震撼世界! 背景故事 在日常压力中,一位漫画艺术家在他的梦境世界中找到了慰藉,在那里他的角色从笔墨和纸张中跃然而生。在这个充满活力的领域里,他的创作反映了他内心的挣扎和抱负。他们的史诗战斗成为了他直面恐惧和挫折的画布,将他的梦想变成了一个充满创造力和情感宣泄的避风港。 极具表现力的动漫风格角色和视觉特效 独特的、受动漫启发的玩家角色和特效,在视觉上吸引并让玩家沉浸其中。 现实与动漫融合的环境 熟悉的现实世界环境与动漫美学相结合,营造出沉浸式且视觉震撼的游戏区域。 首领突袭和活动 特殊的突袭和游戏内活动,可提升技能和增加伤害,在战斗中带来新的挑战和刺激。 扩大的玩家容量(最多 16 名玩家):增加玩家名额,最多可支持 16 名参与者,带来更激烈和更具竞技性的游戏体验。 角色定制 为角色提供多样的服装选择,实现广泛的定制,并通过游戏内购买提供盈利机会。 强大且安全的游戏玩法: 先进的安全措施,确保公平游戏并防止作弊,维护一个平衡且愉快的游戏环境。 PlayFab 多人游戏系统 功能:集成 PlayFab 以实现竞技排名、匹配和多人游戏系统的增强,确保流畅且具有竞技性的在线体验。 内部动作捕捉 精心制作的动作捕捉,用于创建独特的招式和动画,使我们的游戏有别于依赖现成解决方案的竞争对手。
Kaosun hüküm sürdüğü ve hayatta kalmanın her şey olduğu nihai savaş alanına girin. Her karar son kararınız olabilir, meydan okumaya mı yükseleceksiniz yoksa deliliğe mi düşeceksiniz? Güçlü yeteneklerde ustalaşın, düşmanlarınızı ezin ve Madness Arena'da değerinizi kanıtlayın. Hikayesinde ise Günlük stresin ortasında, bir manga sanatçısı, karakterlerinin mürekkep ve kağıttan canlandığı rüyalar ülkesinde teselli bulur. Bu canlı alemde, yaratımları içsel mücadelelerini ve özlemlerini yansıtır. Destansı savaşları, korkuları ve hayal kırıklıklarıyla yüzleşmek için bir tuval haline gelir ve rüyalarını bir yaratıcılık ve arınma sığınağına dönüştürür.
SAME! i tried to play the game but there is nobody here....this could be fun, let's find more players :D
할만한데, 유저가없다. 대신에 ai전가능함.. 귀여운여우타고다닐수도있음.
Менюшки, описания 10/10, сам геймплей - шляпа. Игра будто недоделана, но попробовать стоит
Where is the DLC. I can't find it.