
LUXOR, the #1-selling, action-puzzle game, blasts outside Egypt's borders and onto the Silk Road in search of riches beyond imagination. One of the most beautiful and well-known faces in history is also one of its greatest mysteries.
Modeled estimate, not a reported figure. How we estimate →
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About
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Zuma's Revenge, pero en egipto y aparte podes mejorar las habilidades especiales que se activan al romper las bolas potenciadas, fuera de eso mantiene la formula tradicional de este tipo de juegos
I like it because this games has a variety of game modes and challenges
good fun
Where do I even start with this trash heap? Probably the worst Luxor game I've played yet, and most of them are not that good. WORST OF ALL, I STILL HAVE TWO MORE TO GO! The campaign mode is implemented in a strange way where you have to find 4 "canopic jars" and other artifacts on an open world map instead of the traditional stage/level system. There are a few issues with the overall design, but my main complaint is how the game is mean't to be beaten: I played through the ENTIRE GAME not finding a single canopic jar and didn't know what to do because YOU NEED ALL 4 OF THEM TO BEAT THE GAME. Little did I know, an artifact I had acquired pretty early in the game was supposed to help me find some hidden priests that had the jars. IF ONLY THE GAME EXPLAINED THAT MORE THOROUGHLY INSTEAD OF TELLING YOU TO WAIT TO USE IT, THEN NEVER TELLING YOU TO STOP WAITING OR EVER MENTIONING IT AGAIN! It gets better though, as once I used the artifact to find and defeat the first priest IT SAID IT WAS F'ING "DEPLETED" AND I AM NOT PLAYING THROUGH ALL THESE HORRIBLY DESIGNED, UNINTUITIVE, CLUTTERED, ANTI-PLAYER MAPS AGAIN TRYING TO FIND SOME WAY TO "RECHARGE" IT OR WHATEVER IT IS I HAVE TO DO. GUESS I'LL NEVER KNOW BECAUSE TO HELL WITH THIS GARBAGE! I mean holy-moly. I thought game franchises were supposed to improve with each new entry, but if anything, most Luxor games are about the same as or even worse than the previous ones. In Quest for the Afterlife's case, the devs focused to hard on making the game look good which results in cluttered, distracting messes of maps and performance drops from the over-use of special effects. The spheres you are mean't to shoot also behave strangely sometimes, pushing themselves forward quick as all hell for seeming no reason other than the player playing the game a bit too well. Its not fair and HOLY GOD THIS IS A CASUAL MATCH-3 SHOOTER GAME NOT A BIG BUDGET TITLE, LEARN YOUR PLACE FFS! THIS WAS ONE OF THE MAIN REASONS BEHIND THE COLLAPSE OF THE CASUAL PUZZLE GENRE IN THE EARLY 2010s. I WAS SO ANGRY I DIDN'T EVEN FINISH THE SECONDARY PUZZLE CAMPAIGN TO GIVE THIS GAME A FULL REVIEW. IDGAF ANYMORE I AM ABSOLUTELY TIRED OF THIS SERIES AND THESE TYPES OF GAMES IN GENERAL. The only thing most of the Luxor games made me realize, is that there a thousand reasons as to why this specific sub-genre of match-3 games died out while others didn't. In my opinion, GOOD RIDDANCE!
Excellent Luxor avec -attention!- la prise en charge des résolutions en 1080p ! Considéré comme un des meilleurs avec Amun Rising il propose une variation dans la campagne avec un chemin libre plutôt que linéaire. Mais ne nous le cachons pas : cela ne change rien au gameplay, vous êtes toujours là pour faire des combos avec des billes de couleurs différentes. Je l'ai trouvé plus dynamique et plus difficile que ses ainés, ce qui est à mon sens un bon point. Seul chose dommage : la diminution de nombre de niveaux "puzzle" que perso, j'adore.
Excellent stress relief.
One of my nostalgia games... And a legend... Forever grateful for this game...
Luxor3 玩家,很好玩,很爽,很解压 我只有一个问题,我前作费尽千辛万苦攒了这么多收藏品这一代怎么一上来给我坟刨了xs
Renkli toplar var diğer renkli toplara atıyorsun ve bom bom bom.
норм темка шары гонять
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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