
Luckitown is a turn-based tower defense where you roll dice to build new structures and cast spells to defend your town.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 22 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
SOCKpop 게임 다 해보는거 같네요. 다 재밌어.. 플탐 짧지만 제법 난이도 있고 난이도 있어도 하다보면 어케든 깨게되고 일단 재밌음.. 이것도 재밌었어요 ㄳㄳ
Roll (and re-roll) dice to generate resources. Spend resources to make buildings. Buildings will auto-attack incoming enemies and generate new dice. It's slick, addictive, turn-based yahtzee tower defense. The game probably takes 40 minutes to "finish", but it's hard enough that I have easily logged 6+ hours on the itch version trying and failing to survive all four seasons and defeat the final boss. Total banger.
There's no way to turn the music off. When you go into the settings there's a setting for music and gameplay volume, but you can't actually interact with them. You interact with the other settings in the menu by clicking on them, but there's no way to interact with the volume. No matter what I tried it stayed set to 1.00. The gameplay and music aren't even bad, it's actually a pretty fun game and the music is repetitive but funky... I just want to watch a movie while I play and I can't do that with this game. It's too bad, but I'm refunding.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Un tower defense con dados... así que preparaos para tener la mejor partida o la peor. A más edificios, más dados y más posibilidades de construcción. Entretenido, pero frustrante si salen malos dados. Eso sí, el apartado gráfico muy simpático. Me costó entender al principio qué era cada cosa porque falta el español.
I requested a refund. I think there's a problem with this "genre" of roguelite games where it's wholly rng. There's no way or time to focus on strategy or learning the mechanics, because you're entirely at the whims of the dice. If you could weight the dice in one favor or another that would balance it out and give players a fair chance, but I really think this kind of game just needs to stop being made. Dice Legacy has the same issue.
There's care and thought put into these games, but most of their games ever feel "complete" to me. Granted, they prefer to move onto new things than overdo old games. Regardless, the games (this one included) are often a one and done experience. Do I think it's a fun game? Can be... i enjoyed it after giving it another chance... Not nearly as good as "the king is watching" or "gnomes" imo. Sure this game is cheap, but it's cheap for a reason. I think it's worth it to buy something you'll stick with than just keep spending a few bucks on things you aren't gonna ever play again. When I first gave this game a chance, I didn't really think it was fun or enjoy because the difficulty felt unfun and I feel like there's a big learning curve if it doesn't click with you at first. Because of the lack of UI, non-intuitive HP interactions, and the complexity of all these moving parts at once. Not to mention a lack of explaining basic mechanics that are really important to know like calling waves early for glass dice. It just made the rng frustrating. After playing some other strategy games and "the king is watching" (which is much more polished and fleshed out game that has way more replay value). I've come to enjoy this game for what it is. I enjoy it for what it is but there's definitely better stuff.
Gameplay O Very good O Good O Nothing special X Okay O Bad Graphics O Masterpiece O Beautiful O Good O Will do X Bad O Awful Audio O Amazing O Very good O Good O Decent X Not too bad O Bad Audience O Kids O Teens O Adults X Everyone Story O Lovely O Good O Average O Not great X None Difficult- O Just press a bunch of buttons O Easy X Significant brain usage O Easy to learn / Hard to master O Not so easy O Difficult O Dark Souls Grind- X Nothing O Only if you care about leaderboards/ranks O Isnt necessary to progress O A bit grindy sometimes O Average grind level O Too much grind O Insanity Game Time- X Short O Average O Long O Depends on you O Endless Price O Just buy it O Worth the price O Wait for sale X Maybe if you have some spare money left O Not recommended
Great little fun game. I don't usually go for short play games, but Sokopop makes some really good ones with good loops! Worth the £2 I spent. I'm a bit stingy and probably wouldn't pay much more than that. I completed it on my third run, but it was a blast, and a really good idea of a game. My first time round was just understanding the basics, the 2nd run was learning what you could do, and then the third one was learning while also tackling the challenge. The graphics are nice and cute, the sound design is enough, and the gameplay is straight forward. There was a bug I encountered on the first time opening where the window was bugged (only filled 1/4 of the screen) but was able to fix that going full screen and worked fine then after. If this game was expanded on, I could see myself spending even more time on it. However it is only the one same mode with the same sequences. Just a difference in the rng of the rolls and the monster pathing. I did find that my own allied ai did not move too well, but they were pretty strong.
This game goes hard, i need the soundtrack asap
Good tower game. Getting all the achievements is proving to be hard.
Players by region
Where this game's players are, estimated from review languages.
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