
In this multiplayer horror game, a loving couple receives an invitation from a wealthy man for an event. Despite my concerns, she insists on going. To protect her, I decide to secretly join and keep her safe.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English, Simplified Chinese*, Traditional Chinese*languages with full audio support
Engagement
Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
太太太太太太简单了
красивая попка
想浪费人生的 就快点玩吧 看个电影任务 两个人全卡了 动也动不了 按键也用不了 作者你的qq群是用来让人骂你的吗
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 50 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
i really don't get this game at all. the gameplay is fun but the story doesn't make sense at all and the monsters either ignore me or are overpowered.
一次糟糕的游戏体验,我吃到了一次史无前例的大变,前期收集的轻松让我放下了对这个游戏的恐惧,直到第七个玩偶被烧毁后,我感受到了作者深深的恶意,火影四代目羊癫疯博尔特女鬼+国王的新钥匙+悦耳音乐+蟑螂杂交福寿螺小怪让我的视觉与听觉每分每秒都在被侵犯着,能玩到这个游戏是我的三生不幸,我与我一同品鉴的朋友如同会员制餐厅中食雪的著名美食家德川与我修院,品尝完后只得感叹“非常的新鲜!非常的美味!” 啊...... 西八.........(悲
屎
隔墙抓人,物品老是刷没,本来能拿的就少,还不让放地上,铜钱剑打布偶巨难受
...
The game would have been fine if they had improved the network features, translation, and stability.
Stupid ghost immortal + camping + teleporting, totally unplayable
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.