
This is an Exit 8–style game presented as a short story, with love as its central theme.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
Media

About
An Exit 8–like game. Theme: Love.
The setting is behind a school building, at a proposal spot.
It has more story elements than usual.
Try to make it through without mistakes.
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About the Game
If there is an anomaly, go down the path behind you.
If there is no anomaly, proceed down the path ahead.
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Controls
Movement
Arrow keys or WASD
Camera
Mouse drag (up, down, left, right)
Pause
P key
Cursor control while paused
Mouse drag (up, down, left, right)
※ On menu screens, use the up/down keys to move the selection and left-click to select.
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About Video Streaming
Live streaming and video uploads are allowed.
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Genres
Stats
Languages: English, Japanese
Reviews
You are a man who is about to get married to the love of your life. But when you walk down the aisle toward the bride and the priest, time stops and the priest takes you back to the moment when you first met. He wants you to relive this moment over and over again, but there is also a way to save yourself from the loop. The gameplay revolves around spotting anomalies and uses standard mechanics. In short, you need to remember the default scene and choose between two exits depending on whether the scene changes in the next loop or stays the same. If something is off, you need to take the exit behind you. If everything is fine and the same as in the default scene, you can move forward. A scene requires you to make the right choice eight times in a row, and a single mistake sends you back to the first loop. Unfortunately, the anomalies might as well be invisible because you will not see anything wrong. It also takes place outside, so the game never tells you whether anomalies are limited to the walking area or include the buildings and trees in the background. Except for one barely noticeable anomaly that removes a traffic cone, every loop is exactly the same. This is surprising because the location is very small and has nothing of interest. There are a few windows, some air conditioners, and a girl standing in the middle. After trying to figure out the logic behind the anomalies, I started to rely on luck. Eventually, I started picking only the path forward. I am not sure if the game gave up at that point because it detected that I was not making progress, but moving forward worked and I was able to beat the first stage. The second stage is even smaller and has even fewer objects, and I also beat it easily by simply going forward each time. However, this only confirmed that the game is indeed broken. After reaching the end of the second location, the game simply loops back to the start of the same area. No matter how many times you reach the end, you always restart the second location.
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Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
免费 没中文 没成就 异 - 爱恋 一款类似《八号出口》的怪谈步行模拟游戏,主题为爱恋。 舞台设定在校舍后方的告白圣地,相比同类作品拥有更丰富的剧情内容。 尽量全程不出现异常,顺利走到终点。 游戏规则 场景出现异常时,转身走身后的道路; 场景一切正常时,径直向前走。 操作方式 移动:方向键 / WASD 视角:鼠标拖拽上下左右调整 暂停:P 键 暂停时调整光标视角:鼠标拖拽上下左右 ※ 菜单界面使用上下键切换选项,鼠标左键确认选择 直播与录播相关 允许直播、上传游戏实况视频。 发布时请标注游戏名称并附上游戏页面链接。
[h1] 找异常找到怀疑人生♥ [/h1] Exit 8风格,走着走着确实有点那味,第一次见面、时间暂停、让你反复重温。连续选对8次就能通关,错一次从头再来。但问题是异常设计得几乎看不见,场景就一条街、几扇窗、中间站个女孩,翻来覆去就那几样东西,只有一个不太显眼的交通锥消失还算能注意到。于是大部分时间都在靠运气硬走。 玩法就是找异常、判断正误、逃出去。但比起纯粹的找茬,它加了点“爱情”主题进去。具体怎么爱法我不剧透,只能说这碗狗粮来得挺突然,正紧张着呢突然被塞一嘴,有点出戏,但也确实让这游戏跟其他Exit 8模仿者稍微拉开了点距离。 虚幻引擎做的,画面比很多同类粗制滥造品好一点。有多结局,打完一遍还能再刷两轮看看别的走向。体量不大,毕竟定位就是“短篇故事”。 但是你怎么把我Esc键给扣了。 we need chinse!!! [h1] 九日驰驱一日闲,寻君不遇又空还。 -- 休假日访王侍御不遇 韦应物♥ [/h1]
いへん ぜんぜん おきない ただ あるくだけじゃん
8番出口ライクな間違い探しとしては難易度が高く、何度もチャレンジする忍耐力は必要でした。 しかしながら、ノーミスで間違い探しをクリアした後のプロポーズスポットに入った瞬間にまた間違い探しが強制で始まり、ノーミスエンドが見られず、残念に思いました。