
Lost Fleet is a co-op space shooter. Every ship in your fleet is flyable, from the smallest fighter to the largest battleship. Protect the Mothership, mine resources, crush your enemies.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[h1] +1 an sans mise à jour [/h1] Un bon lancé avec une avancé intéressante, puis plus rien, plus aucune nouvelle
A playable homeworld clone that is completely ruined by the controls.
This should not even be in EA every end game crashes the endless mode is straight pointless each wave just sends ships at you that are 10x stronger then your own ships and all yours do is fly straight in and die when hurt they don't retreat to get repaired there is no economy system to help you overcome this either each map is extremely limited economy then forces you to move forward no upgrade system to help improve ships no counter to tell you how many of each ship you own ill keep it since it was 40% off but this was not worth the $12 at all and needs an insane amount of work to be fun it has potential lets hope they don't abandon the game.
游戏很有潜力而且画风讨喜,但是舰船手感稀烂键位也反人类,没有新手教程,而且只有英语,希望能继续优化 It has great potential, but it needs to continue to improve. The ship felt very heavy and difficult to control. The game is only in English, and if more languages are added, maybe more people will play it (even just Google Translate).
I wish I did not buy this game, complete waste of time and possible fun. It is terribly done, short simulator of a fleet with bad UI, clunky and often not working properly ship mechanics with very little content,lacking even basic usability features. Right now, it is also missing any notification that you have reached the end of current state of the game. When you finish stage six nothing happens. Possibly bug for there are achievements for stage 7 and 8, but equally well the game can be ahead of itself with it. In general, it looks and feels like pre-alpha, without clear picture of any plot or end goal. THe game is expected to be "fully released" around current time. Thus, I would not advice to pick it up right now, until at least the project will define itself what it want to be, aside of being bad execution of fleet simulator, and fix major bugs. And even then, I do not feel it deserves its current asking price.
The game seems enjoyable and I see how this game could become great The lack of tutorial and explanation makes it feel unfair when I randomly get swarmed and lose half my fleet If we get a tutorial and maybe allowing us to play against AI when offline would make this much better Also why tf does the AI just randomly get space sharks and a gigantic leviathan????
Lovely game. Some issues with performance at medium to large volumes of ships. Needs more games modes. and ships could do with customisation options so you can have your own unique fleets. lastly AI needs work for example the refinery needs to stay with the miners.
the ai is really bad and they dont shoot half of the time when they spawn. the maps are cluttered and ships get stuck.
echt geil aber schwere steuerung
Rough around the edges would be a massive understatement. Controls are garbage, game play is meh, and basically just not a fun game. There are far better games out there that capture the essence of space combat and 3d movement.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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