
Lost Fleet is a co-op space shooter. Every ship in your fleet is flyable, from the smallest fighter to the largest battleship. Protect the Mothership, mine resources, crush your enemies.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
The game has a HUGE potential, I`ve been looking for something like this for a long time. Also kudos to devs for the ability to mod the ships without restarting the game. But it`s still underdeveloped, and that shows... For example, command mode will definetly be cool with RTS elements implemented, but for now it`s nearly useless. Same thing with the ability to play as the carriers, because for now there are literally no reasons to not give them to bots. It`s still a good game, though - my point is that it will get even better in future.
I enjoyed this game so far. It's got a simple arcade style that still packs a lot of ship variety.
nice concept like playing as a small fighter
hell yeah, i really like the concept of this game. it really makes fun for a quick battle from time to time. i would love to see some mod support and cant wait to see some Star Wars ships flying around and shooting some lasers... pew pew... but there is something i quiet miss in this game, like a second buy option for ships to pay 2 or 3 times the amount with the ability to respawn after a short or longer duration, because it is always the same in Infinity mode after some time you only have the big carriers or the big battle ships because everything else get blown up like ´´why do i even buy these things´´ would be a nice option can recommend it for some quick and nice battles
Nice Game but after the latest Update you cant fly with small Ships. Campain have only 8 Stages. Infinite Mode have only 4 Stages. Skrimish works fine. The Game is still far from a Finish Product.
if you're gonna play this game, you better have a controller cause otherwise you're gonna struggle alot. that being said, this game is bassically a very early homeworld if instead of the game being an rts, you were the individual strike crafts and capital ships being sent out. the controls are very slippery and overall need more fine tunning but overall, if you're looking for a space combat game with ressource/fleet maangement being a light part of the game. go ahead and play Lost Fleet. I quite enjoyed it (apart from the garden level who's simply not very well balanced althought I'm not the most skilled of players eitheir).
fantastic game can see so much potential
I wish I did not buy this game, complete waste of time and possible fun. It is terribly done, short simulator of a fleet with bad UI, clunky and often not working properly ship mechanics with very little content,lacking even basic usability features. Right now, it is also missing any notification that you have reached the end of current state of the game. When you finish stage six nothing happens. Possibly bug for there are achievements for stage 7 and 8, but equally well the game can be ahead of itself with it. In general, it looks and feels like pre-alpha, without clear picture of any plot or end goal. THe game is expected to be "fully released" around current time. Thus, I would not advice to pick it up right now, until at least the project will define itself what it want to be, aside of being bad execution of fleet simulator, and fix major bugs. And even then, I do not feel it deserves its current asking price.
echt geil aber schwere steuerung
Ehhhhh campaign is super easy, I highly doubt this game has a lot of people looking for PvP didn't even try it. Even then this is a "Spam minions" game and I don't care for those RTS games, I kinda wish there was a limit so choices matter. But I mean. It's ok.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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