
Lord of Rigel is a turn-based 4X space strategy game inspired by the classics. In a galaxy divided by two elder races, will you unite with other species or forge your own path? Navigate galactic politics and defeat threats using espionage, research, and military force. How will you shape the galaxy?
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Lord of Rigel is a grand space strategy adventure, guide your people through a galaxy in turmoil. Form coalitions to survive the coming war, or discover the secrets of ascension that the elder races fear. Your race will have many obstacles to overcome if they are to survive.
Inspired by classic 4x games and 90s science fiction, Lord of Rigel focuses on reducing late game micromanagement with its colony focus system and other automation tools. Or you can choose to get your hands dirty in real time tactical combat.

Face rival species, including the elder races who view themselves as the rightful guardians of the galaxy. Fend off grand menaces as they attempt to disrupt and direct progress, and gain prestige by defending the galaxy against those who would destroy it.


Shape galactic politics by negotiating trade treaties and alliances. Each species has unique leaders with personalities and cultural traditions that direct their choices. Guide or exploit weaker civilizations to become assets or weapons.


Run a shadow empire and benefit from your spy network through sabotaging fleets, bombing infrastructure, stealing technology, creating the “right” political climate by inciting rebellions.


Design starships and engage in pausable real time tactical combat. From small frigates to planet-killing behemoths, you can upgrade your vessels with beams, fighters, missiles, and more. Use combinations of special systems and weapons to defeat your enemies.

Play as one of 10 available species, each with unique characteristics and behaviors. Use diplomacy, espionage, real time ship combat, and research to define a path for your civilization or join one of the elder races as they fight for control.
Game Soundtrack (HD Version)
Lord of Rigel Historical Briefing (Art and Lore)
4k Wallpapers
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
The game has some interesting ideas and solid gameplay, but its biggest flaw is performance. It isn’t multicore enabled, so all processing runs on a single CPU core. As a result, a single turn can take an unreasonably long time to complete, especially on a notebook where single core performance is often weaker. This issue seriously hurts the pacing and makes longer sessions frustrating.
Buggy and underwhelming attempt at a MOO franchise–type game. I’d rather play Interstellar Space: Genesis.
This is a nice 4X game which balances the level of control nicely. Interface is easy to use if you are used to these kinds of games. It does not overwhelm you with rows of menus and huge blocks of tiny text.
This game keeps getting better. There are a lot of interesting mechanics and strategies to employ. If you are searching for an indie grand strategy in space inspired by the likes of masters of Orion, this is it. Thank you devs for your continuous improvements.
Can not recomment! unfortunately unplayeable after turn 200. everything is slow as hell untill it froze entirely!
I got the game during winter steam sale as it looked like a great MOO clone. It does have a lot of the ideas/gameplay that do scratch that itch. The only problem I have is the AI seems to be dead, or at best in a coma. I have played a couple games and it seems that once you meet a couple AI they no longer want to sign any non-aggression pacts, and friendly max reputation will not ever upgrade to an alliance. Also, even on impossible difficulty, I have never seen any AI expand past 2 star systems. Update: The Ai is working as I would expect now! I highly recommend this game for anyone loving this genre. The devs are on the ball on fixing/updating issues!
Lord of Rigel brings the MOO2 formula into the 21st century in a proper way. I played a very tense 3 hour game and enjoyed its attention to detail, visuals, and overall design concept. The AI seems competent (and punishing if you're looking for that). The UI looks fine, but could use a bit of graphical polish here and there. My only real issue is real time the space combat. It's a pausable real time system. However, I would really love to see the old turn based movement featured as a option. Master of Orion 2 really nailed that and it doesn't seem like Lord of Rigel is quite there yet. Lord of Rigel is going in a great direction and looking forward to further development. 9/10
Fun game, plays like an updated Master of Orion 2.
Just finished up the tutorial game all the way to the end by crushing my opponent. Sofar I like it. It's slow, but I like it. I hope the devs will continue with the game.
I wish there was a report bug issue or something but there are a lot of issue with the game right now but it shows good promise first if i re click my flight a redirect the fleet somewhere it disappears from the main screen. the robots seem to never expand from there one star system is that normal? also if i am getting a research treaty why do i have to click out of the diplo screen and go back to trade tech? also why can i only see part of what the computer's empire is (maybe its a feature but if it is why is there no spy option for that? why do the game developer not let me the user decide how many AI's i want to go against based of the size of the galaxy. sometimes my ships disappear and i have no idea why but if i reload they magically come back and when i mean disappear i mean dead. i also have no idea what the point of the rigel or there mortal enemy have to do in the game expect make more trade and research for myself. i do like the game but please fix some of the things i have written ORRRRR make a report bugs button.
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