
Fight an endless onslaught of foes in this minimalist wizard survival roguelike. Each loop makes you AND the horde stronger. How many loops can you survive? Ascend the global leaderboards to claim your glory!
Modeled estimate, not a reported figure. How we estimate →
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About
Fight. Improve. Fall. Repeat. Each loop poses a unique challenge to overcome.
LoopMage is a minimal, streamlined horde-survivor roguelite. The question isn’t if you’ll die - it’s when. How far up the leaderboard can you climb?
Gain XP, level up, and unlock new and more powerful spells. Complete a loop of three stages to strengthen your wizard, but with one crucial twist: in this roguelite, you also have to choose the enemy's buffs!
LoopMage is a true action roguelite, meaning there's no meta progression or permanent upgrades. The only way to get a higher score and reach further loops is to make better choices during your run and improve your skills.
Customize your wizard's skillset with new spells and stat buffs every time you level up. The only limit on how strong you can become is how long you can survive.

You AND the enemies become more powerful as you complete loops, but you pick the upgrades. Choose wisely!
Global and friend leaderboards show you who completed the most loops, defeated the most enemies, and survived the longest.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
Fun, breezy game perfect for handhelds and Vampire Survivors Addicts!
Fast runs, easy to get into, and great for short play sessions. Definitely worth checking out if you like quick rogue-style games.
e... achei muito... simples! veja bem: e um roquelike de horda onde você e um mago, mas poxa... não tem uma musica original ou uma musica que identifique o jogo, não da para virar o jogador para atacar para traz enquanto anda, não tem compatibilidade total com o controle, não da para mapear os botões, os inimigos são muitos simples no caso são formas geométricas sem nenhum diferencial, o menu não tem uma arte do jogo como se fosse a "capa" do jogo e a câmera poderia ser movimentada, pois dependendo da onde você para você não consegue se vê. mas o sistema de 1-1 (você escolhe o que vai melhorar e dificultar no jogo) e um bom diferencial, só vi algo assim no Rogue Loop ainda está na fase inicial, provavelmente vai ter muita atualização e aprimoramento mas por enquanto desse jeito está ruim...
Amazing gameplay. Very novel concept. Never done before.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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