
The Lich has thrown the world into a timeless loop and plunged its inhabitants into never ending chaos. Wield an expanding deck of mystical cards to place enemies, buildings, and terrain along each unique expedition loop for the brave hero.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 904 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Прикольно
Oyunu sıkıcı yapmak için her şey düşünülmüş.
미쵸따 재미따!
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese, Traditional Chinese, Portuguese - Brazil, Italian, Dutch +1 more
| $3.75−75% |
| 426ratings |
| 86% |
| — |
| not modelled |
| $14.99 | — | 93% | — | not modelled |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 907 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
fun
前期很有意思,这个游戏吸引我的地方是可以放置不同的建筑和地形,同时,这些建筑地形之间也会互相影响形成新的地形,就比如游戏中最简单的九个山脉或者岩石地形以3*3的格式放置就会自动升级为高山,新生成的地形也会带来新的东西,最后看着整张地图从一开始只有一条道路以外全是虚无到最后被各种山川胡泊城镇村子和各种地形填满之后感觉还是蛮好的。但是玩到中期就会发现类似的地形之间1+1>2的操作在游戏当中基本上就是前期当中遇到的那些了,这个游戏就开始变得毫无新意了起来,只剩下不停地刷刷刷,到最后你发现想要最优解只能按照一定的公式化套路来玩,完全没有什么乐趣了。 有点可惜,如果这个游戏体量大些,新东西再扩充几倍,再多添加不同元素之间的互动,我觉得它是一部相当有意思的游戏,当做一种方块填图的绘画游戏也不错,但是现在的内容玩到后面只觉得无聊。
Какаета скучная и унылая хрень
Hecho con mucho cariño, se nota en cada detalle. Muy adictivo
очень минималистичный крутой рогалик, я все же считаю его более размеренным и спокойным. багов ни разу не встречал. очень приятная стилистика. герои очень хорошо сбалансированы, тоже с карточками и предметами, а рандом в игре не порождает горящую пятую точку. все механики в игре сочетаются очень хорошо.
Игра супер
다양한 빌드로 조합해보면서 클리어하는 맛 재밋어요!! 강추강추!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $2.4M | 6.7K | 92% | $24.99 | |
| $1.1M | 1.7K | 75% | $22.99 | |
| — | 0 | — | — | |
| $153K | 399 | 79% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13.4M | 6.6K | 87% | $59.99 | |
| $13.3M | 24.6K | 96% | $24.99 | |
| $13.4M | 76.8K | 90% | $9.59 | |
| $13.3M | 15.7K | 98% | $39.99 | |
| $13.4M | 27.2K | 94% | $19.99 | |
| $13.5M | 20.8K | 97% | $15.99 |