
A horror walking simulator play as a character searching for a lost spoon in a fantastical world You will experience a surreal world, from diverse swimming pools to strange houses. I hope you enjoy it.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $0 | 0 | 93% | Free | |
| approximately $0 | 1 | 100% | Free | |
| approximately $1.1M | 1.7K | 81% | $29.99 | |
| approximately $505.4K | 1.1K | 69% | $9.99 | |
| approximately $255.7K | 1.7K | 83% | $4.79 | |
| approximately $143.2K | 724 | 88% | $9.99 |