
Congratulations! You have been selected to become a parser at MERCURIALCORP! Please follow all safety protocols when communicating with the entity. Keep the vault door closed. Translate messages efficiently, and know that you are being watched. A short morse code focused survival horror experience.
Modeled estimate, not a reported figure. How we estimate →
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About
Communicate with the entity at all costs.
Utilize the Autoparser to craft sentences faster. How exciting!
First time parsing Morse Code? Not a problem! You will be provided a guide. (Please do not lose it...)
Do not befriend additional anomalies, as they may be hostile.
Understand that MERCURIALCORP Morse Coder device is the only means of reaching out to the entity. You will be given directions for communication from a PC.
DO NOT OPEN THE VAULT DOOR.
Play a variety of Minigames! Can you beat the high scores?
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
The idea is absolutely lovely, I will say however this game is currently not worth money. 1. the controls are not shown to you, you have to guess what does what which isn't too difficult, but a little annoying. 2. you can't re-click on the sticky notes or notebook, so if you accidentally press away, tough luck I guess. 3. THERE IS NO PAUSE SCREEN, I am unable to PAUSE or CLOSE THE GAME. I had tried pressing my whole keyboard (except for the f keys and power) with absolutely no luck. Instead I had to tab out and close it from the steam page. this seems like a very big problem that was possibly overlooked. 4. some of the questions just wouldn't go through. for example the first playthrough I was able to progress by saying "Why/Me" and it went through, however on the second playthrough *after a death* "Why/Me" did not work and I got deadlocked and had to restart the game. 5. I did notice that after a death it would restart you from the start of a checkpoint, but the computer reply would still show an answer to a question that you had done right before dying, unsure if that's intentional, I imagine it isn't. 6. I am looking back and scaring away the entity, but sometimes even if I'm keeping up I'll just up and die with no warning or reason.\ Now, for my honest review: The idea of being a parser and getting to DO the morse code rather then just decipher it is really fun! And you might even learn a few letters which is cool. Speaking with an entity through morse is also fun, however some questions just didn't work like when I asked a full question as opposed to just doing "what" which was a bit of a bummer. The entities aren't that scary, eventually it just gets repetitive and I am unsure how to keep one of them from eventually getting me (might be a bug). Not being able to pause or exit the game was a big annoyance as well as not being able to re-read anything. Morse cheat sheet is nice! the auto parser made no sense and I couldn't figure out how to use it anyways so I just ignored it. I seemed to get locked around having to make it mad, I tried everything, all of the parsers I could think of, played the minigame, and even let myself die to it, which did nothing. and it seems after my death it wouldn't let me get past the "ask what its after" question even though I put in the same morse I had done to get past it previously. Currently this game needs much more polishing and fixes. Right now it should be free or have a short (working) demo published so the developers can finish up the game and make it playable while people can still find the game and wait for a full release. I know this game was JUST released and in no ways do I hate it, in fact I would really love to see and play a fully polished version of this game as it has some real potential! I would absolutely pay $5 or even $10 for a working game with this idea! My review is just meant to point out the problems and possible bugs :]
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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