
Join Space Alliance as a new captain-in-training and work with your crew to solve the mysteries of an ancient relic found on the Grey Planet. Little-Known Galaxy is a cozy single-player RPG space adventure full of friendly characters, exploration, crafting, and farming.
Modeled estimate, not a reported figure. How we estimate →
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About
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Soot Soot!
Conflicted no from me. I can tell the studio cares about the game they made but as far as space cozy's go, there are better titles out there that I would recommend more. One Lonely Outpost does a much better job of the cozy side of things. If you want space travel with a bit more action, I could recommend a (modded) Starbound. This game just falls short... Instead of feeling the incentive of really filling up my days in game, I found myself skipping through time just so I could finish quests. Walking is slow, the upgrade you can unlock for walking isn't enough of a difference to justify the cost, a lot of upgrades are unnecessarily grindy imo and the exploration on the planet is just the same thing time and again but with a different look to it. I am going to probably try to play a bit more but right now it just doesnt do enough new things to captivate me.
Cute! Gets repetitive fast, and there's not quite enough gameplay to occupy every day when you're just waiting to reach a new planet, but still cute and endearing enough that I'm playing to the end. Soot Soot
Loved the premise of space ship and exploration. The crew, planets, crafting and music are all alright. Not a fan of the loooong wait on resource processing. So much that it makes me want to drop to neutral rating if I could. Prepare to be patient.
I'd recommend this game with some SERIOUS qualifications. Even more so after the recent update; the inventory management/transfer system was bollocks from the beginning, but now it is even WORSE. Yes, I appreciate the new buttons that let you automatically transfer items between inventory/storage (FINALLY), but the devs simultaneously removed the one-click transfer option and changed it to a "click to split stack" thing, and there's no way I could see to revert to the old options in the settings. This boggles my mind considering there are a million cozy games that have already figured out the optimal way to manage inventory... WHY TRY TO REINVENT THE WHEEL?? This game has a TON of potential, and is often (but not often enough) incredibly fun to play if you enjoy cozy games and want a space theme. However, it has some SERIOUS BALANCE ISSUES that DESPERATELY need to be resolved. You will find yourself grinding super repetitive "dungeons" (e.g. the mines in Stardew) OVER AND OVER just to get a few measly ores that you will desperately horde to upgrade your equipment only to find that they offer only MINOR benefits. Even worse. the portals that take you to the next level spawn much more commonly when digging (which yields only $h!+ resouces), versus mining (which gives the stuff you actually need), meaning you will have to often sacrifice valuable resources just to advance. BUUUUUT advancing seems to yield no benefit... the RNG doesn't appreciably reward exploration in deeper levels with any sort of meaningful increase in available resource nodes. There are numerous other game mechanics like this that result in the exact same feeling... TOO MUCH WORK FOR TOO FEW BENEFITS. I LOVE the characters, the story, the art, the look, the feel, the writing, the sprites, the character customization... THERE ARE SO MANY THINGS TO LOVE ABOUT THIS GAME! But for the love of God and all that is holy, whoever is in charge of the interface and the RNG end of things has to be a SADIST. It's literally ruining what would otherwise be an amazing game. I keep wanting to play because of how great the story/characters are, but then I find myself playing through ONE DAY and remembering what torture it is to make any sort of meaningful advancement before just going to bed to save and close. TLDR: An awesome game if you don't mind banging your head against the wall repeatedly. PLEASE PLEASE PLEASE SAVE THIS GAME BY MAKING PROGRESSION JUST A EVEN A TEENSY BIT EASIER.
I really like this game, it feels like a mix of Stardew Valley and Starbound, 2 of my favorites.
It's Stardew Valley in space!
Good
I enjoyed this game. Overall, it was a chill “farm sim” that had an ok plot and good controls. I played the entire game on my steam deck (mix of docked and hand-held) and didn’t encounter any bugs. Pros: - Story helped me stay engaged. It’s not the most compelling story, but it’s enough to make me want to see the end. - Short days. Now I know this is a serious complaint by many people, but I don’t like to min/max every day perfectly. Plus, I’ll mention in the cons that some machines take forever, so the shorter days make it more tolerable to me. - Runs great on my steam deck - Graphics are really cute - Music is nice and chill - I liked the fact I had an entire deck to myself to decorate and move stuff around. And I liked a lot of the space themed ideas, like solar panels. - The water bots were amazing because you could change their a\water pattern. I loved that feature. - The animals are super cute and easy to care for. Cons: - The machines. I wanted to literally throw the controller sometimes when I would fill a machine up and it would say like “136 hours to complete”. I found myself spending a vast majority of my time and resources making machines so I’m not waiting endlessly for one to finish. If the devs shortened the machine times even by 20%, I think it would vastly improve the game. - The NPCs. I admit the different types on NPCs were really great, but I never got attached to any of them. At least they were more interesting than animal crossing new horizons characters. But usually the only interesting dialog was when you finished a main quest and they would talk about it. Will I ever play it again? Most likely. I didn’t do any post-game content yet, but it looks like there’s still plenty to do. For a game made by three people, it’s honestly really amazing. If you like farm games and want one on the more simple side, I strongly recommend this game. Just make lots of spinners, lol.
loved it. like stardew in space
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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