
A medieval sandbox build/war game. Start as a peasant, become a lord, manage your fiefdom. Gather resources, construct buildings, train people & an army to defend or attack.
Most likely between $193 and $2K. How we estimate →
Checked against 8 developer-reported gamesmedian error
Little Fiefdom: Medieval has sold an estimated approximately 115 copies on Steam, for about approximately $654 in gross revenue.
About approximately 115 copies on Steam (mid estimate), modeled from its 4 reviews — low confidence. Not a figure the developer has reported.
About approximately $654 gross, most likely between approximately $193 and approximately $2K — roughly approximately $435 net to the developer after Steam's cut. Low confidence. How we estimate →
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
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Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| approximately $12.7K | 51 | 82% | $7.99 | |
| approximately $0 | 2.8K | 67% | Free | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| approximately $358.7M | 298K | 88% | $49.99 | |
| approximately $52.3M | 52.4K | 90% | $34.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $655 | 59 | 85% | $0.69 | |
| approximately $653 | 67 | 96% | $0.99 | |
| approximately $651 | 73 | 93% | $0.99 | |
| approximately $658 | 69 | 97% | $0.99 | |
| approximately $661 | 55 | 96% | $0.99 | |
| approximately $663 | 75 | 96% | $0.99 |