
A bittersweet adventure platformer where you coordinate two playable characters who share a physics based swinging mechanic in real time. Nyah can walk and pick up items, while her spirit light can fly and explore dark areas.
Modeled estimate, not a reported figure. How we estimate →
About

Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Really enjoyed this one. Love the art, music and gameplay. Challenging, fun with an emotive story that hits home.
Lovely game, nice graphics and a nice narrative and some ideas like slender enemies are great. The price is fair. I think is very recommended for kids but I enjoy it anyways. People should buy more of this kind of game.
Be warned, this is is a game that is very unforgiving and difficult to handle. It's so hard to play, that I wouldn't call it fun at all. It also makes me feel slightly sick in my stomach. I don't know if it's the slippery handling of the controls, or the distrurbing mood that the game (particularly the music) sets, or a combination of both. But I still chose yes to the question if I would recommend it. I intend to return to it and keep playing because I want to see where it goes. (I just hope it won't ramp up the difficulty level much, or I'll be forced to abandon it completely.)
Sehr cooler Plattformer mit toller Spielmechanik und hervorragendem Artdesign. Erinnert vom Stil etwas an die playdead Spiele Limbo und Inside mit einem etwas anderen Gamedesign. Steht in Sachen Qualität imho diesen Titeln in nichts nach. Bin noch nicht ganz durch, aber bisher steigt der Schwierigkeitsgrad angenehm an. Es ist im positiven Sinne herrausfordernd. Die Savepoints sind fair gesetzt. Gab zwar hier unter Linux zunächst ein Problem mit dem Savegame und deutscher locale, kann aber daher sagen: die Entwickler sind engagiert (super schnelle Antwort auf Steam in den "Diskussionen") und freundlich. Für den Preis ein "Must Buy" für jeden Linuxer, der Plattformer mag!
Little Bug maintains a conscious understanding of what it is. At $9.99, it delivers an experience that is long enough to provide satisfaction, yet short enough so that its limited mechanics do not weigh down the experience it offers. For the price, this title provides what I expect from an indie game: a unique experience that is unlikely to be replicated elsewhere. Full review at [url=https://www.geeksundergrace.com/gaming/review-little-bug-pc/]Geeks Under Grace
This game has a great artstyle and a really interesting gameplay mechanic. I love the collectables that you get throughout the game, and the way you can arrange them in your lunchbox is super neat, and reminded me of being a kid. Great game
molto molto carino, criptico al punto giusto da farsi esplorare per bene e finirlo più volte, consigliato
I came from the GameJolt demo, seems nice. i give it a 8/10
This game is a hidden gem that more people should play, it has a neat art style and the sound effects are well made and the main thing I like about the game is the orb mechanic which you don't really see in other games, the only annoying thing is that if your playing keyboard you can only use the arrow keys to control the orb, when using mouse would make it much better to control. Overall this game is amazing and everyone should play.
Good game, fun mechanic and engaging artwork, combined with a nice soundtrack. Not a ton of story, but maintains a charm with the little bit there is. Plus, it is short enough to not need more than a token amount of story. The two stick, two characters controls are a fun mechanic that I have only ever seen in one other game, and which I quite like. On a downside, the collectable lunchbox portion of the game was completely pointless, just acting like an annoying extra step towards handing items to the dead cat for acheivements. But, it's only a minor downside. Overall, I give it a strong recomendation.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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