
LIT UP to end the darkness. Place the items and watch the magic happen in an intriguing puzzle.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This game is amazing! > Good music > Good sound effects > Excellent polished > And the best, excellent puzzles. Very simple mechanics, reflect the light. But don't think it will be an easy task. I recommend 100%
安かったし、ちょっとパズルをやってみたい気分だったので買ってみました。 鏡やクリスタルなど、役割の異なるアイテムを配置して部屋を明るくするというゲームです。最初のうちは光が差し込んできている箇所からスタートすれば良いのですが、途中から自分で灯りを置いてスタートしなくてはならず、けっこう頭を使います。パズルなんで当たり前ですが……。 今はLevel 19がクリアできず……。さっきチラッと見たところガイドに答えが載っているようですが、見ない、見ないぞ……できるだけ。
I'm into it. I enjoyed playing late at night since I don't sleep well and blahblah-trytoplaysomethingnot "exciting" blahsomethingsomethingits4amstopshootingthingsblah. Idunno. Took me less than 10 hours to go through all 50 levels, I accidentally left it open like twice when I did doze off. There is also more than one way to solve some levels I guess, since I finished a few without using all of the crystals/mirrors and uh... cute bats and rats. I'd play a sequel or again in a few months, ya'know.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
[b]Good[/b] [list] [*] 落ち着いたBGMや、置いた光に反応して動く鼠や蝙蝠のドット絵など、雰囲気がよさげ [*] 個人的には新鮮なルールで楽しめた [*] 手頃な値段の割に、50問あって難易度も中々歯応えがある [/list] [b]Not good[/b] [list] [*] ルール上、理詰めで一手ずつ進められる感じではなく、といって閃きでピンと来るわけでもなく、「たまたま全部埋まるパターンに行きつくまで闇雲に試す」みたいな解き方を強いられる感じが結構ある [*] 後半になるにつれ「ぴったり過不足なくハマってこれこそ正解」みたいな面より「照らされるマスが重なり気味(余り気味)、別解が何パターンもある」みたいな、パズルとしての美しさがいまいちな面が多い感じ [/list] 最終面は「いけそうな配置を試していってもどれもあと1マス足りない」感じがある良作だった気がします。 お手頃なパズルとしておすすめ。
Call me Goldilocks, because this game was just right. The challenge level is in that really satisfying middle ground where you DO need to put in some real work, but not so much so that it begins to feel like, well, [i]work.[/i] The mechanics are introduced progressively and in a way that's very easy to intuit, and the play field remains compact and focused throughout the entire game. (Seriously, I kept dreading the point where the levels would get bigger and bigger until they were wide open spaces, but THANK GOODNESS that never happened.) All in all: Great job dev, I'm happy I bought your game!
I'm not very good at this game, but I still enjoyed the time I played it. It functions very well, the logic is sound and while the graphics are very reduced, that's all it needs.
Cronostase mandou muito bem nesse jogo! Polimento nota 10, e como sempre no melhor precinho <3
진짜 못해먹겠어서 대가리 부여잡고 아무렇게나 해보다가 기적같이 맞아떨어지는순간 환호했던 게임.. 즐거웠어요..
A solid puzzle game where you have to use various objects like crystals, mirrors and torches to light up every square of the field. Some of the bigger levels rely a bit too much on just trying out everything, but you can pierce every solution together by yourself if you are patient enough. For the cheap price, it is a decent puzzle and a somewhat fun way to spend an hour or two!
This review will focus more on the potential this developer has rather then the actual game. It is a good casual puzzler and if I didn't play Lighton 1 & 2 I would leave it at that, just another good puzzler. You can see that the ideas are there but they all came across as massively underdeveloped. 5 levels of one mechanic and poof on to the next one so by the time I finished the game I really wanted to play some more complex levels, sadly there were only 1 or 2. It could've and should've been a game on the level of Lighton games but in the end we got a casual puzzler with interesting concepts that didn't really go anywhere, The game looks better and sound better but the end product is just not good enough. That is what happens when you set the standards pretty high. It is a good game and for the asking price I guess it is worth your time.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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