
Uncertain of his sister's fate, a boy enters LIMBO
Most likely between $10.6M and $30M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $12.49 | 92% | approximately $17.6M |
| Google Play | $3.99 | 87% | approximately $17.1M |
| PlayStation | $12.49 | 88% | — |
| Xbox | $12.49 | 86% | — |
| Nintendo |
Cheapest copy: ≈ $3.99 on Google Play · United States (−68%). Compare 32 prices in 15 markets →
Reviews
Themes across 1270 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
| $12.49 |
| — |
| #77 |
| Epic | $12.49 | 90% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
positive critical· bar length = how often the theme comes up
Reviews
it's alright
Genel puan : 96/100 Artıları ; Unutulmaz atmosfer Kendine özgü sanat tasarımı Zekice hazırlanmış bulmacalar Eksileri ; Hikaye çok kapalı anlatılıyor Final çok belirsiz Tekrar oynanabilirliği sınırlı
Great game, challenging
it's nice but a bit strange
Limbo is a fantastic indie puzzle-platformer that proves you don't need a long game to leave a lasting impression. In roughly three hours, you guide a young boy through a surreal and unsettling world as he searches for his sister, solving environmental puzzles along the way. The game's atmosphere is one of its greatest strengths. Its monochrome visuals, combined with the subtle film grain effect, give Limbo a distinctive look that perfectly complements its dark and oppressive world. Playdead also made the bold decision to completely forgo a traditional soundtrack. Instead, the game relies on ambient sounds and silence, making the world feel even more lonely, lifeless, and unsettling. It was definitely the right choice. The puzzles are cleverly integrated into the environment and remain varied throughout the adventure. Some require quite a bit of trial and error and careful thinking, making every solution feel rewarding without becoming overly complicated. The ending is another highlight, leaving plenty of room for interpretation and encouraging players to think about what they have just experienced long after the credits roll. Overall, Limbo is a fantastic indie puzzle-platformer with clever puzzles, a truly unique atmosphere, and a visual style that remains unforgettable. It is an essential experience for anyone who enjoys the genre.
非常恶心,操作非常差,互动感几乎没有,解法只有一种,唯一优点就是试错成本不高。
Fantastic art-style, great traversal and fun puzzles for the most part. I say most part and the fun puzzles end around chapter 26, after that its just ♥♥♥♥♥♥♥ die over and over to figure it out rather than figuring things out by using your brain like most of the game that came before. There is also one puzzle that is just ♥♥♥♥ you and look it up unless you want to waste gods knows how long figuring it out until you go insane. I would still recommend this but only because the first 80% is so good and guides are a thing to get past the evil of some of the puzzles is the last few chapters. If your on the fence about this or Inside, get Inside as it does not have that ♥♥♥♥♥ at the end like Limbo.
5 Hours of a nice adventure Too bad lazyness took place in getting all achivements :c
Все грустно и депресивно, как я люблю
Mut bueno