
Join us for a walk down memory lane with never-before-released Lightmatter prototypes. Get a peak behind the game design curtains and learn how we made a first-person puzzle game about lights and shadows.
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About
Join us for a walk down memory lane with 9 playable Lightmatter prototypes — spanning from 2013 to 2018!
From its early inception as a university project called 'See You On The Other Side', to the full Steam release in 2020, we want to give something back to the community by providing an exclusive peak into the many iterations that Lightmatter went through to see the light of day!
Lightmatter is a 3D puzzle game where touching shadows is dangerous. Drawing inspiration from the classic first-person puzzlers, the gameplay revolves around utilizing lights to your advantage in order to solve mind-bending puzzles.
As the prototypes demonstrate, we experimented with a lot of different gameplay mechanics about how to manipulate light in interesting ways. But the core goal was always the same: make the player experience the satisfying "aha moment" by using lateral thinking.
Each of the prototypes tell the story of the many trials and tribulations we went through as an indie game studio in order to release our very first game on Steam. As a completely new team, we had to learn everything from scratch — including how to design puzzles, writing a story, running a business, and pitching to investors and publishers.

By scrolling through the game's menu and looking at the prototypes in chronological order, you will learn tidbits about how the gameplay evolved over time, how we managed to tell a sci-fi story, and how the game slowly found its identity. We hope you enjoy this little package of game development nostalgia as much as we did putting it together! <3
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Languages: English**languages with full audio support
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Reviews
Lightmatter 5-Year Anniversary – A Journey Through Development Lightmatter’s 5-year anniversary collection is a must-play for fans of the original game and puzzle enthusiasts alike. It offers 9 playable prototypes, giving players an inside look at how the game evolved from its 2013 university project roots to its full Steam release in 2020. What’s Great? ✔ Fascinating behind-the-scenes content – a rare look at game development ✔ Creative puzzle mechanics that showcase the evolution of Lightmatter ✔ A nostalgic treat for longtime fans What Could Be Better? ❌ Feels more like a tech demo than a standalone game ❌ Might not appeal to those unfamiliar with Lightmatter Final Thoughts This unique anniversary release is a love letter to the community, providing an insightful and enjoyable experience for those interested in game design. If you loved Lightmatter or enjoy first-person puzzle games, this is a wonderful trip down memory lane. 8/10 🔦✨
Wspaniale było zobaczyć kolejne etapy powstawania gry poczynając od 2013 roku aż do momentu wydania jej na Steamie w 2020r. Począwszy od pracy dyplomowej (jaką była ona w 2013r.) grupy zaprzyjaźnionych programistów, gra ewoluowała znacznie poprzez te wszystkie lata, i mało przypomina już tę dużo prostszą początkową formę, choć główne założenie mechaniki gry pozostało. Super jest, że można samemu zagrać i przejść niektóre poziomy (a jest ich całkiem sporo) wcześniejszych wersji gry. Wszyscy programiści z tego zespołu do dzisiaj pozostali przyjaciółmi :-)
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Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 25 reviews with recorded playtime.
Dla ciekawych jak powstaje i ewoluuje gra zanim ostatecznie trafi do szerokiego kręgu graczy. Dużo przykładowych fragmentów wcześniejszych wersji do przejścia samemu. Podobała mi się główna gra "Lightmatter" więc z chęcią zapoznałam się z zawartymi tutaj wcześniejszymi wersjami.
Additional puzzles + progress visualization.
Набор прототипов одной из лучших Portal-like игры. Все кроме первого вполне играбельны и представляют самостоятельный интерес.
Fun experience!
Интерактивная документалка, было невероятно интересно посмотреть на всё это дело.
набор демок типо разные билды одной игры с одной главной механикой в разные годы собственно ходишь там где светло а там где тень не ходишь, ну и вот как то это реализовали вроде как приятная идея, хоть и не слишком сложные задачки мне нравится, можно ее еще докручивать будто бы
Набор головоломок, иллюстрирующий процесс создания игры. Один эпизод зависает в конце. Лучше было бы оформить эти материалы в виде дополнения к основной игре.
Kudos to the team, hella cool fun puzzle game love playin even though it had me real nauseous in the end 😭
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.