
Swing, jump, flip and slide your stickman body from one neon color shape to another to make them glow and light-it up!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 9 → 0/day in the week after.
About


Genres
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $0.99−80% | 33reviews | 85% | — | $478 |
| $1.99−60% | 64ratings | 89% | — | not modelled | |
Engagement
Reviews
只有左右两个跳跃键的休闲游戏,趣味性约等于没有
[h1] “20 for 20 - Anniversary Bundle” 二十款时尚小游戏捆包之第十六弹《点亮它的色彩》[/h1] 这是一款极简风格的关卡是平台跳跃游戏,仅有简单的几何图形分布组合的极简设计风格,只有以黑色为背景的简单色彩美术,以及仅是左右跳跃的简洁操作,但是却能够给玩家带带来一种独特的美术性、有趣的游戏性以及上头的耐玩性。 游戏玩法简单来说,就是控制火柴小人,在一片黑暗之中,通过移动(二段)跳跃,点亮一个个的几何图形,让不同的色彩照亮这一片黑暗之地,游戏的寓意也是很简单但也很透彻。点亮色彩的途径有两种,一种是火柴人触碰到几何图形点亮,另一种是已经点亮的几何图形发生位移后触碰到其它几何图形传递点亮。 第一种方式,其实就是一个平台跳跃的游戏玩法,考验玩家平台之间(二段)跳跃的操作技巧和路线规划的能力,毕竟越往后的关卡,几何图形越多,分布越密集,想要跳跃到目标平台要操作技巧也要路线规划。第二种方式,带有一点点物理引擎的设计模式,玩家跳跃到其它平台之上,其碰撞的冲击力能够让平台发生一定的位移,角度合适是可以通过这个位移让平台和其它平台发生碰撞的,把这个空间是一个无重力或者低重力的宇宙空间,也就方便理解了。 游戏的乐趣除了这种极简风格、鲜明色彩、简单操作、轻松上手、玩法有趣、视觉美感等特色之外,还有一点也让玩家的游戏体验更上一层,那就是路线的规划。越往后的关卡,一个空间里需要点亮的几何图形越多,再加上追求三星搜集的通关评价(难度不是那种无法逾越),玩家在同一个关卡中的移动路线,完全有无限的可能性,条条道路通罗马,但是这个道路是非常多的。玩家操作熟练、路线合理的话,这个平台跳跃带来的体验是很丝滑享受的。当然,难度也是有的,一个操作不当,没有跳跃到平台之上,就只能重新开始游戏了。 另外,随着玩家关卡推进,还可以解锁更多火柴小人的皮肤,别看小人都只是一些简单的图形,但是这些皮肤形象也确实很不好看。 [quote] 执笔勾墨色,挥毫著文章;阳春布德泽,璞玉生光辉 欢迎关注[url=https://store.steampowered.com/curator/44174077/]吟遊诗人的手札[/url],书游戏特色,写游戏魅力 [/quote]
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
| $1.99−60% |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 34 reviews with recorded playtime.
你别说,你真别说 这个风格挺喜欢的,有点光污染哈哈哈 就是老担心掉下去,然后没踩准就寄了
哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈,玩这游戏我要疯了
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.2K | 27 | 93% | $4.99 | |
| $2K | 13 | 100% | $9.99 | |
| $502 | 9 | 89% | $2.99 | |
| $68 | 1 | 100% | $4.99 | |
| $15.7K | 81 | 100% | $7.99 | |
| $13.6K | 49 | 90% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $479 | 50 | 94% | $0.99 | |
| $463 | 51 | 69% | $0.49 | |
| $500 | 58 | 74% | $0.59 | |
| $454 | 50 | 68% | $0.49 | |
| $503 | 78 | 90% | $0.49 | |
| $513 | 50 | 58% | $0.54 |