
Find your missing father and uncover the dark conspiracy surrounding a sacred artifact and an enigmatic brotherhood in this haunting text adventure that combines the best elements of classic interactive fiction and gamebooks.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 32 reviews with recorded playtime.
Reviews
It starts a little slow - kind of seems like a text Catholic Priest simulator at first - but then the story opens up and you're swept along with the intrigue. I didn't realize how much I've missed text adventures like this. I really hope this developer releases many more similar text adventures - hopefully some in the light fantasy vein of the original Infocom classics - like ZORK and the ENCHANTER series. It has a definite Gabriel Knight feel to it - which isn't bad - but I can definitely see this format is ripe for many different genres of storytelling; i.e. murder mysteries, science fiction, fantasy, time travel and so forth. I used to write dozens of games like this myself when I was a teenager in the 1980's and playing Lifestream really made me nostalgic for those days of thinking up unique locations and devising interesting puzzles. I like it and want many more.
Like a well done paperback mystery novel. Very comfortable.
With a semi cheesy story that never winks and nods about it, it manages to charm you even with its semi ugly 3D stills. Combine that with a solid interface and an actual ending with no sequel hook nonsense like a lot of recent indie titles, I can recommend this.
Highly recommended for text based adventure fans. This is a very polished product. The most important aspect is the writing and this does not disappoint. If you have any interest in paranormal stories, then this is a treat. The graphical style appears a bit dated, but they add a nice touch. The interface is also well done and glues everything together. Also, for the price, length and level of involvement (puzzles and choices), I can only really say good things about this offering.
A nice interactive novel which goes back to standard text based adventure games of ye olde days. A pretty nice game, finished it in about 3,5 hours. The story is - although not fantastic - pretty entertaining, the puzzles (apart from one in my case - you'll know which one) do not require grinding to solve. The one thing that stands out in the"con" section is that the inventory - divided into pages - seems clunky at times. Apart from that it's a game worth getting especially if it's on sale.
Recommended for the ones who : like point- and- click adventure genre, are curious about the story and into reading text.
A Well made Text-Adventure redone from scratch by Unimatrix Productions using the story of their original first-person Graphic Adventure of the same title released in 2004 (Storywise it make sense as what one of the protagonists say at the end about the dates kinda don't add up to the year of the steam release, but in a way I think add instead a unique charm to the game and made me appreciate more the effort spent by the creators in trying to keep their stories alive and after the release of Stonewall Penitentiary I really hope to see more to come from this little company. As In my opinion they get so much hidden potential to show) with a new Engine (Storycentric Worlds) that charm your way in to a good story, it make less of a game and more of a grasping supernatural mystery novel but the kind you would want in your library (the visual is limited in static images and even if I find them pretty helpful to feel the story (especially the characters portraits) and wouldn't change a thing for today standard (spoiled brats) they could be considered "bland". The text is what as I already mentioned the best part of the game. You want to spent 8+ hours reading? if you're not inclined to do so try this game and would rethink it. Puzzles are easy to figure it out but fun (mostly are memory based as you get all the notes and just had to put them together) Only the one about cooking the herbs got me stucked for a moment but reassured myself after seeing there is an archievement for that . About this Engine I expecially liked the automapping as there is a little backtracking to do in your movements and with the map and compass given to you is thankfully extremely hard to get lost and after some hours you end up to feel pretty much "at home" in each scenario. instead of a parser is used a click button with multiple choices to select given to you (even if there is a lot of red herring choices and rarily make a difference as the story got his own flow and I'm sure any reader could easily tell they are lured by the nose but don't get me wrong the choices given to the player do their best to make you feel the characters roles (One of them a priest) and allow to define their motivation as Ethical discussion on the kind of protagonist you play is debatable by the end. (But Human). so not "Choices" but "Discovery" is the key word i would choose to describe this game. Other things this Game successfully deliver are: - A Good soundtrack as it is really charming and pleasant to hear or creepy and disturbing at the right points of the story. - Good Protagonists Characters: : John (Loved), Randolph (It's a love it /hate it with This guy by the end let me question my religion) - Good Side Characters: Old Lady (Anne), The Couple (Lucy and her husband), - Good Villain: ??? (no spoiler but a HINT: Creepy dude) - Inventory (refreshing to see just in words and not as bunch of icons, and for me it works more easily in combining things just like popular graphic adventures) - Classic Point System. I love to see it again as it allow to keep track how much you completed the game. Few points of suggestions that consist the bad points of the game in my opinion are: The Journal it could end up pretty messy by the end and as you have to read it more than once in at least 2 cases a way to order his entries by not just order but also for argument would be sweet to see in next games. Wish you could add few rpg element (I mean stats like health bar and such) in there even if the story don't need it (.
I wanted to try out text adventure games. And I came across this in Steam. The story is very engaging, and I didn't expect it to play out the way it did. The difficulty is perfect; not too hard all the time, but it did stump me twice. Very nice break from the usual adrenaline pumped FPS games I usually play. Will definitely be playing the other titles made by this game developer.
amazing
It was a great joy to play this game. Like the other reviewers said, this game is just delightful.
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