
An AI-directed town where anything can happen. Let your NPCs thrive, or turn them against each other. Each character has their own goals and desires and responds to events in real time.
Modeled estimate, not a reported figure. How we estimate →
About
Life of an NPC is a top-down AI-directed town simulator. Each NPC formulates their own goals and decides how to respond to other NPCs or in-game events. They can also use items on each other or interact with objects within the world.
Towns are procedurally generated via your prompt. Manipulate a character's goals or add new objects into the world to see how they react and develop over time.
This game is currently in Early Access. Please see the "Early Access" section for details.
Notice: The future of this game is uncertain and continued updates are not guaranteed, though I will do my best to ensure it isn’t broken. Among AI Roguelite, AI Roguelite 2D, and Life of an NPC, I will always prioritize whichever game seems to have the most potential to become great. For example, if tomorrow I get some random burst of inspiration which I feel would take Life of an NPC to the next level, I would redirect all my efforts in that direction. Currently, I am focusing on AI Roguelite (original). That may change in a few months, or it may not. This message was last updated July 2025.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
The needs system is what is holding this game back. Hunger and mood depletes so quickly, and the AI struggles to keep itself alive. If that were to be fixed, this would be an awesome experience. Maybe just an option to turn needs off completely.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 21 reviews with recorded playtime.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $1.1M | 2K | 79% | $19.99 | |
| $815.2K | 955 | 84% | $19.99 | |
| $164.2K | 396 | 82% | $11.99 | |
| $163K | 548 | 96% | $12.99 | |
| $71.7K | 252 | 85% | $11.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $14K | 148 | 69% | $4.99 | |
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| $14K | 83 | 98% | $7.99 | |
| $14K | 109 | 78% | $9.99 | |
| $14K | 572 | 83% | $1.03 | |
| $14K | 144 | 94% | $5.99 |