
Episode 1 now FREE! Life is Strange is an award-winning and critically acclaimed episodic adventure game that allows the player to rewind time and affect the past, present and future.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Reviews
Themes across 1850 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
无法言说的伟大
I enjoyed Life is Strange, it is a good game, but not as much as the critical acclaim initially had my expectations at. In fairness, that may be in part due to the game's age, in the sense that some more recent entries (ie Dispatch) have really streamlined the formula. I am a big fan of the Telltale entries in general, so these types of games are definitely up my alley. LiS is an interesting take on the genre by having you play as a character that can manipulate time, ultimately meaning you can mess around and alter your decisions/actions in the game's various decision-making scenes. It’s an interesting power that I felt really added to the narrative overall. However there is one caveat: being able to immediately rewind and choose the opposite decision/action can sometimes highlight just how similar the “outcomes” can be when ultimately the game is trying to present these moments as large, diverging paths. But again, I thought it was a neat idea that really leant itself well to the “gameplay” in these types of games. You will probably not be shocked to learn that when the main character, Max, starts messing with time, there are some larger unintended consequences. Most of the game is spent trying to unravel the mess that keeps getting made each time time is manipulated. And on top of this there is a sort of missing-girl mystery the various characters are trying to solve. This stuff was [i]really[/i] interesting, but to the games detriment, it also tries to juggle a large amount of college drama which I (unfortunately) did not find as interesting. I have read online that this game was maybe meant to have more episodes/be longer. And I do think this makes sense if true, as the game definitely has pacing issues. There are a TON of characters and a TON of interactable environmental prompts, but a lot of them don’t really…go anywhere. Or at least not anywhere interesting. It’s neat the game included this amount of detail, but at times I think it meant LiS felt unfocused. But overall the bulk of the main characters are interesting. And when LiS embraces its more gripping plotlines, it will likely have you hooked.
Juegazo con todo el fan de halagar, lo primero que mencionar es ese apartado artístico que tanto me gusto y la musica que UFFFF. el mejor personaje obvio Max sin ninguna duda, aunque Chloe no se queda atrás (aunque puede ser pesada a veces). Las decisiones de este juego son lo mejor porque si sientes que has perjudicado la historia significativamente como spoiler [spoiler]GRITE COMO LOCO CUANDO ME DIERON LA OPCION DE BESAR A CHLOE (OBVIO ACEPTE)
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What makes Life is Strange stand apart is the story line. Its a powerful story and your choices along the way do make a difference in how things turn out. Its not about solving difficult puzzles, its about immersing into the story. It is a bit dark, but that's because the story portrays situations and events that, sadly, have been all too real far too often for way too many people.
uma das melhores experiências que eu já tive
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I Have Been Know The Story From The Streamer But The Gameplay Is Still Enjoyable. Amazing Comfort Game For Player That Needs The Vibe & Hype of Childhood. Also Good To Find Your Identity by Your Self. 9.6/10.
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Um dos mais emocionantes jogos da minha vida, moldou o jeito que eu pensava das minhas escolhas de vida desde criança quando vi pela primeira vez o Alan jogando esse jogo, e hoje pelo menos 11 anos depois eu senti as lagrimas do mesmo dia que eu não entendi por que ele decidiu sacrificar ela, mas hoje sem nem pensar duas vezes ou nem pensar na possibilidade de sacrificar Arcadia Bay, eu fiz a mesma decisão. Obrigado por esse jogo maravilhoso e mais do que um jogo e uma escolha, e escolhas tem consequências. Obrigado Chloe, Obrigado Arcadia Bay, Obrigado Alan. E por fim obrigado a minhas escolha e imensamente grato, Obrigado Max.