
After a tragic incident, brothers Sean and Daniel Diaz run away from home. Fearing the police, and dealing with Daniel's new telekinetic power, the boys head to Mexico. Each stop on their journey brings new friends and new challenges.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Genres
Stats
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Japanese**languages with full audio support
Engagement
Hours played at review time, across 155 reviews with recorded playtime.
Reviews
Themes across 155 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
banger
not much...
no me hagan llorar más porfa
Melhor propaganda de preservativo que já joguei. [strike] Criança lazarenta!!! [/strike]
saoooooooo good
This game is soo sad for me (i mean the ending only) i choose to correct option but he does not accept and this taught that how to choose the option carefully if we made two or three mistakes wrong the ending will have give more pain soo i recommeded the beginners to choose wisely and i did not tell the wrong choice becaz this means i made spoiler so go and play it u know HOW THE JOURNEY OF TWO WOLVES (Sean and Daniel) and last thing i would say is ALL OUR LIFE IS STRANGE
amazing game, not as good as LIS1 but the story telling is good and takes you to non forgettable moments nontheless.
..... THIS IS SO PEAK, LIKE SO SOSOSOSOSOSOSOSOSOSOSSOSO PEAK. Definitly for people who like story based games, the actions okay but its mainly the choices and story (: Sometimes is a little laggy but might be my specs, im not good with computer stuff
I am so sad I finished all episodes, amazing storyline.
best game ive played in my life
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.