
Dive into a fantasy idle/incremental game where hack-and-slash combat meets endless progression! Defeat enemies, collect epic loot, and level up to unlock new powers. Craft artifacts, conquer powerful bosses, and grow stronger! Forge your path to greatness in a world of endless adventure!
Modeled estimate, not a reported figure. How we estimate →
About
In this game you will embark on an epic fantasy adventure in this idle/incremental hack-and-slash game! By epic, we mean get epic items! Cut through endless enemies, collect powerful loot, and level up your hero to face ever-greater challenges. With endless progression, dynamic combat, and artifact crafting, this game offers the perfect blend of action, strategy, and reward. Whether you're grinding for rare drops or letting the game work while you're away, the path to ultimate power is yours to forge!

You'll begin by deciding whether to play normal or to test fate by enduring a "Hardcore" run. Beware, if you fail in your adventures on Hardcore, all progress will be lost. Fortune goes to the bold.

Next, you'll your hero's class. Each class has its quirks to help you along the way, and new classes can be unlocked as you progress through the game, or simply unlocked by finding it somehow within the game menus.

As you begin battle, you'll be given the opportunity to choose the challenge rating of your foes, determining their power. Additionally, you can adjust their "spawn speed" to determine how often you face-off with them. Powerful potions are available to you to assist you, should you get into a pinch!

Your hero's power will be displayed to you using various indicators while the battle continues. These informational buttons can be used to learn how your hero can become the most powerful in the land.

Collect powerful items to equip your hero. Some items may be imbued with an "Element", which will additionally gain power as you defeat foes. Create your favorite combination of items and elements to obtain ultimate glory!

Through your adventures, you will find Golden Skulls. Once enough of these Golden Skulls have been found, you may fuse them into your hero, providing additional power to equipped items and providing specialization points for your hero's use:

As your adventures continue, you may seek adventure elsewhere! Visit other maps to fight more powerful foes and find treasure beyond your wildest desires!

Glory awaits! And remember, with active leaderboards each season, your friends are watching. Show them what you can do!

Enjoy LETS GET LOOT!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Что-то тупо скучно, мало активностей поначалу, тупо чар бьет мобов. Только интерфейс изучать, который как будто весь открыт сразу. Лучше потрачу время на что-то другое.
This is my first idle game, so I wasn’t really sure what to expect, but the art style immediately caught my eye. Turns out, I totally get the appeal now. The music is fantastic, the systems are super intuitive, and the UI keeps getting better with regular updates. What’s really funny is that I find myself staring at the game like I need to actively play it—even though, you know, it’s an idle game. That’s probably a good sign, right? It’s just satisfying to watch things progress, tweak little things with my gear to try and min max stats, and see everything play out. On top of that, the community is already shaping up to be awesome, and the devs are super engaged, constantly improving the game and listening to feedback. I’m really looking forward to seeing what future updates bring. Definitely a great first experience with the genre!
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Falls ultimately short of what it could've been, starts promising with loot explosions but turns into "find the loot goblin to progress" quite quickly. Gear becomes hard to acquire past your mythical/divine breakpoints, investing into lootgoblin spawn chance becomes mandatory and the stages you are forced to grind lose their charm quite quickly. Enemy variety is severely lacking and the fusion system with the skulls seems balanced for infinite play. Would be cool, if it was fun to spend time in the game. Meaningful progression or the lackthereof aside, it's easy to understand and easy to gear your character(s). Could have been a great game, unfortunately isn't. Abandonware 5€ for 45hrs isn't the worst but you be the judge of 45 hours wasted purely because you wanted to give the game a fair chance.
I made Naxos and Norega and I quite like this one too =)!
This is a great game! I highly recommend it if you like dungeon crawler or idle games. There are a ton of items to loot and lots of characters to choose from and unlock so it makes resetting a lot of fun.
Autobattler, bei dem man theoretisch Schatzkisten finden könnte, so welche in brauchbaren Intervallen auftauchen würden. Und wenn man es nebenbei laufen läßt und die paar Sekunden Fenster in denen man draufklicken kann verpasst....Pech = praktisch keine Schatzkisten. Die Countess freigeschaltet und 50% der Errungenschaften erreicht, gefühlt kein Fortschritt - bis auf ein paar weitere Chars die man freigeschaltet hat, aber das ändert rein gar nichts. Falls es einem nicht schnell klar ist = langweiliges Spiel ohne Abwechslung und ohne (echten) Spielfortschritt...keine Empfehlung
Love the game. You know ... fight, loot, craft, die, repeat.
While I did not refund the game, since i hope there will be more content in the futuer, it is rather hollow and boring atm.
Ok, the game needed a lot of polish and it got some, but the big ones it needed the dev just decided to give up and start making a new game for more profit. I feel like my money was nicked from me.
This is pretty rough and that's coming from someone who really wanted to like it. There is just no sense of progression whatsoever, even when you're getting higher rarity loot. The difference between an epic item and a common item is so minuscule you don't register a difference when killing monsters. Also, the ascendancy system just ruins the whole game in my opinion. It erases all of your loot. It's like an roguelite where you choose to kill yourself and lose all progress XD.
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