
'Legend of Towercraft' is a Free-to-Play Tower Defense/ARPG which has NO Pay-to-Win elements. The world is in ruins and as the Guardian of your community below the mountain, you have the task to rebuild your town and protect it from the growing corruption.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English*, German, Spanish - Spain*languages with full audio support
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Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
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Kingdom Rush trifft Diablo Ihr spielt hier wie bei Kingdom Rush ein klassisches Tower Defense Spiel. Es gibt zahlreiche Karten, die man in mehreren Durchgängen bei immer mehr und schwereren Gegnerwellen bezwingen muss. So weit, so klar. Neu ist hier jedoch die Loot- und Rollenspiel-Komponente, das gibt es mittlerweile in fast jedem Spiel. Es gibt insgesamt 3 spielbare Heldenklassen, die sich natürlich grundsätzlich unterscheiden. Anstatt jetzt nur ein paar wenige Skillpunkte für mehr Stärke draufzupappen, gibt es das vollständige Rollenspielgerüst. Für das Töten von Gegnern gibt es Erfahrungspunkte, womit man bis Level 50 steigern kann. Nach jedem gespielten Level bekommt man zudem einen wahren Haufen an Items unterschiedlicher Güte. Die kann man den Helden anlegen oder verkaufen, oder aber im eigenen Dorf in den Gebäuden zerlegen, zu einem besseren Gegenstand craften, pi pa po, das volle Programm. Dadurch, dass die Karten später ziemlich schwer werden, bekommt das steigern der Charakterwerte und Items natürlich einen ganz besonderen Stellenwert. Das Spiel ist also nichts für Zwischendurch, sondern eher ein Langzeitfresser, wo man etliche Spielstunden drin versenken kann. Ich habe derzeit 30 Stunden für zwei Charaktere gebraucht und bin dort erst Level 12 und 14. Den dritten Slot habe ich noch nicht einmal freischalten können, da ich noch nicht bis zu der Karte gekommen bin. So wie ich es sehe, kann man später die Schwierigkeit der einzelnen Karten steigern, wodurch dann auch bereits gespielte Karten wieder interessanter sind. Vor allem die Bosslevel mit den zu erwartenden Items sind für Sammler sicherlich dann ziemlich lukrativ. Und wenn man dann mit einer besseren Ausrüstung und einem höheren Heldenlevel eine zuvor zu schwere Karte neu betritt, wird es sicherlich auch irgendwann schaffbar. Man braucht halt etwas Ausdauer. Das Spiel ist an sich kostenlos. Im Spiel kann man sich für relativ wenig Geld ein paar Extras kaufen. Z.B. kann man sich weitere Heldenslots direkt freikaufen. Oder man erweitert sich den Itemrucksack um nützliche Plätze für ein entspannteres Sammeln von Wertgegenständen zum Basteln und zum Austauschen von Sets, was spätestens ab einem zweiten Helden wohl auch äußerst sinnvoll ist. Auch gibt es Skins für Kleidung und Waffen. Ich kann dieses Spiel jedem empfehlen, der Tower Defense Spiele mag und keine Angst vor Sammelgegenständen hat. Fazit: looten, looten, looten! :-))
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Hours played at review time, across 41 reviews with recorded playtime.
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Хороший TD.
I really like this gameplay model for tower defense. It's a mix of tower defense and RPG games. The towers can get stronger based on the stat of the builders. It's a very refreshing idea There's also a town building system that's shared across all of your character so you can try other character and get it up from scratch quickly Also, the dev didn't lie when they said no pay to win elements, the shop offers more bag slots, character slots, and cosmetics
'Legend of Towercraft', Kazanmak İçin Öde unsuru YOK olan, Oynaması Ücretsiz bir Tower Defense/ARPG'dir. Dünya harabeye dönmüş durumda ve dağın altındaki topluluğunuzun Koruyucusu olarak, şehrinizi yeniden inşa etme ve onu artan yolsuzluktan koruma göreviniz var.
[h1]Before I played Legend of Towercraft, I had a small pp, no friends, no gf, depression, and no life. These things havent changed, but the game is pretty good[/h1]
excellent game it doesn't make you addicted & isnt time consuming you can enjoy it for a long while & improve your gear your character's xp etc without getting bored since it's a tower defence / RPG also no P2w nor P2P!!! there is challenge, sweet community probably a very underrated game
I wouldn't say the game is full of bugs, but it sure has it quirks! It's ugly. Ui is super-clunky and menus are bad. Music is on a short repeating loop. Online server seems to be completely unnecessary. Hi-scores or whatever is fine but the 'connecting to server' when going between game screens is dreadful. Ui-borders are stretched as if someones grandma is doing photo-editing in word. Animations are jerky and some spell visuals seems to be missing. Tower balance seems to be off. I think my favorite pet peeve is how tower-building-menus gets cropped by screen edges, so you have to drag the whole map up, build/upgrade tower and drag back. Or how you can scrollwheel-zoom out and then in again, with the cursor in the same spot and you always end up somewhere different. Or you cant click the speed-up button without scrolling the game upwards... The list is long! Despite all that and more, the game is functional and pretty fun.
Legend of Towercraft is a mobile app that's been dumped on Steam as an Early Access game. It's ostensibly a 2D retro/cartoony tower defense mobile app with lightweight action RPG elements. Trying to take this seriously as a game, you're going to have a bad time. Crappy mobile app UI, 2D retro "art" (because the mobile phones this was designed for can't handle better). Full screen doesn't work properly. A tonne of compromises PC gamers should never have to tolerate. The game is deep in development hell. While it's not completely abandoned yet, the game hasn't seen an update in over 4 months, and is around a year and a half past the developers commitment to finish the game. Yet this is being published on Google Play as complete game. Which does make you wonder, because the mobile app mentions nothing about the game being incomplete, does that mean the mobile peasants are being scammed? Possibly. I'm sure a mobile dev would never try to scam people, mobile devs are bastions of integrity! You're forced to sign an onerous EULA, not once, but twice, when launching the game. The developer then tries to acquire your e-mail address, possibly for the purpose of data harvesting and profiling. Of course they'll deny it, but in this day and age it's not necessary to do this on Steam unless there's an ulterior motive, so it boils down to whether you trust mobile devs with personally identifying information about you. Of course we should! Bastions of integrity! The game isn't free and features toxic mobile app microtransactions. This app store garbage simply does not belong here. Avoid at all costs.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.