
Although the art style is very rough, most players give positive feedback. 3‑hour playthrough with a smooth and tight pace. You can enjoy it if you don’t mind the visuals.
Modeled estimate, not a reported figure. How we estimate →
About

This is a horde‑shooting game. The story goes: As a gangster abandoned by your mentor and reduced to a beggar, you must rebuild your life by selling shawarma.
Players gather resources through stationary shooting gameplay and grow ingredients in the backyard to make shawarma. Selling shawarma to customers earns gold coins, which can be used to buy items in the shop to boost permanent power growth outside runs. This is one of the core gameplay loops.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, French, German, Spanish - Spain, Russian, Japanese, Traditional Chinese, Portuguese - Portugal, Korean
Engagement
Reviews
恶搞西游之沙威玛传奇(bushi) 游戏场景角色均为手绘,些许潦草不过其风格还是较为独特的。特别是各种角色的表情,一些有点像暴漫风格还挺让人怀旧,大部分人物的形象部分也确实是有鼻子有眼不能说难看反而对比背景图是相当不错的了,四舍五入看下来觉得是非常不错的,我甚至觉得有些许可爱。所以我觉得现在作者最应该做的是学习好面部然后更多的学习一下,我们需要猫娘,这是真的,我们无比渴求且迫切期待猫娘(非常)。 剧情方面,没说话了,确实是很有梗,一开始的西游记恶搞到后面的各种各样恶搞,我没绷住,暂时评价为搞笑天赋是有的。部分章节结束后都会有对应的BOSS战(bushi)只是文本较为简短,很直接的冲突与爆发,因为较短所以能讲述的也很少很明了,只能说这样的看着还行了,并不能说好也不能说特别坏。只是每次看到崩坏的梗就让我回忆古早啊,那种事情不要啊(回忆过去什么的 好处说完了,那坏处呢。正如同其名一样,关卡的同质化只能说是预制菜一样,主要构建就是用鼠标点击射击来击杀怪物,维持血量不归0,使用所有能用上的道具来拖延时间,是无尽的怪物,只能由时间来决定。每场都是,而这样的关卡有很多。我花费了大量时间,一关比一关时间久,甚至后面锁死过剧情不给看时间,纯粹拖延。手累的很,要不是我早就做好装备了不然真的绝望的哭吼了。 地图的天气可能带来了新鲜感,但带来了新鲜感有点不太可能。说实话我一开始没开启护眼,我的眼睛是抗拒的,白天+动态下雨,看得我眼睛生疼,不过好在我开了护眼模式,这样导致天黑了更看不清了。 地图潦草?是真的,包括树挡怪物也很反人类(后面发现树可以被破坏,前期不能破坏掉是因为伤害不够)前期就已经很坐牢了,后面随着特殊关卡增多而逐步有了好的获取途径,这很好又不是很好,侧重点都放在了特殊关卡那不是说明主线关卡很缺吗?半倍存在的意义是为了证明坚持的必要性吧(悲)我想没人会拒绝一个坚持到最后3秒没抗住导致材料全部双倍的惊喜感吧(拔刀) [quote]欢迎前来关注「 [url=https://steamcommunity.com/groups/steam_bldywl_collection/curation]买了等于玩了收藏会」 [/url] [u][b]收藏心头好游戏,买过就算体验。[/b][/u][/quote]
依旧来支持牢作者啦,游戏整体还不错属于小巧思拉满,虽说画风有点劝退不过玩起来还是可以的
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Hours played at review time, across 35 reviews with recorded playtime.
此游戏虽然是个小游戏,但我们在玩时可以清晰的感受到作者对游戏制作的用心。该游戏主体为塔防游戏,但不仅仅是塔防游戏,在游戏的过程中我们可以看到作者为每个boos所制作的小故事,这些故事在抽象的画风中体现出作者对人身意义的感悟,让我们在愉快玩游戏的同时学到新的人身感悟。意见:希望作者降低一点游戏里踢足球小游戏的难度!!!
很有意思的小游戏,西游记·黑帮版,因为不合法卖猫薄荷被西方通缉,然后白龙马骑着师傅跑路了,留下了3个倒霉蛋。 3个倒霉蛋开启了沙威玛店,有种田、有射击,emmm..... 主要是这个画风确实丑的有点别致了。猫咪看起来很像弱智。 5个沙威玛=5个凝胶+1个白菜+1个萝卜 凝胶靠射击游戏,其他靠种地。而顾客和饿死鬼一样只知道吃。。。。。 比较独特,有点意思。
抛开前作DLC故事,终于从刀子游戏变成爽游了。建议把十字标线加回来,后期太乱经常找不到鼠标吃星星。顺便问下,彩蛋怎么触发?
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $871 | 29 | 97% | $1.99 | |
| $24.7K | 160 | 92% | $7.99 | |
| $14.9K | 122 | 98% | $4.99 | |
| $200 | 2 | 100% | $4.99 | |
| — | 0 | — | — | |
| $731.1K | 2.2K | 92% | $15.99 |
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| $3.9K | 151 | 81% | $1.99 | |
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| $3.9K | 56 | 70% | $4.99 |