
Latent Technology's first tech demo. A journey through different worlds built with Generative Physics Animation technology, featuring, for the very first time, fully physical and interactive characters.
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About
Latent Technology's first tech demo: a glimpse into the future of games. Step into a series of fully physical worlds powered by Generative Physics Animation technology, where characters' muscles are controlled by neural networks in real-time. Explore interactive environments where characters and objects respond dynamically to your presence.
Key features:
Fully physical interactions: interact with characters that move and respond realistically in real-time with their environment, adding depth to the world.
Real-time neural networks: dive into a future where neural networks drive the muscles of the characters in a fully responsive manner.
Relaxing exploration: no complex mechanics—just you, the world, and the joy of discovery :)
This isn’t about racing to the finish—it's about taking in the details and savoring the journey.
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Languages: English
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Если бы такие анимации движения ГГ были в каждой игре то это была бы пытка https://youtu.be/RkQKfNO039w
Latent Technology'nin ilk teknoloji demosudur. Generative Physics Animation teknolojisiyle inşa edilmiş farklı dünyalarda bir yolculuk, ilk kez tamamen fiziksel ve etkileşimli karakterler içeriyor. İlginç şeyler deneyimleyebilir, fizik kurallarının gerçekçiliğini test edebilirsiniz.
Needs more polishing
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Nice little tech demo
this "unfinished game" isnt for fun- its to show the posibility of fully ragdoll physics based games in the future. theres some issues for sure, like the characters not being very balanced but this is just a demo. i cannot wait to see if this is expanded upon in the future. if anyone is looking for a more "gamey" type of physics based game try half-sword
Feels no better than the gta4 rag doll when it comes to certain things , but this is no where NEAR ready
Latent Experience is a captivating and thought-provoking adventure that challenges your perception of reality. This isn't your typical point-and-click; it's an interactive narrative that blurs the lines between dream and reality, leaving you questioning everything you see and experience. [b]Key Features[/b] 1-Unique Narrative: The story is incredibly well-written and full of unexpected twists and turns. It will keep you guessing until the very end. 2-Innovative Gameplay: The game utilizes unique mechanics that go beyond traditional puzzles. You'll interact with the environment in surprising ways, manipulating reality itself. 3-Atmospheric and Eerie: The visuals and sound design create a truly immersive and unsettling atmosphere. 4-Thought-Provoking: Latent Experience raises profound questions about consciousness, memory, and the nature of existence. [b]Pros[/b] 1-Short but Sweet: The game can be completed in a single sitting, making it perfect for a quick but impactful experience. 2-Highly Replayable: The multiple endings and hidden secrets encourage exploration and repeated playthroughs. [b]Cons[/b] May Not Be for Everyone: The abstract nature of the game and its focus on psychological themes may not appeal to all players. [b]Overall[/b] Latent Experience is a truly unique and unforgettable gaming experience. It's a must-play for fans of narrative-driven games, psychological thrillers, and those who enjoy challenging their minds. Score: 8/10
Mostly a few minutes of a very frustrating experience. Can't really recommend. Gotta at least have some kind of challenge or goal for the player. And the clumsiness of the player is frustrating beyond belief. The characters have to get better at walking, etc. Can't recommend to anyone.
It's fun for a few minutes, and I do feel like it's cool, but so was RDR1 and RDR2. So was Watchdogs, so was a lot, and I mean a LOT of games that used something like this. Rockstar uses Euphoria, and that technology (not in it's current state of course) is like twenty years old. The game is fine to fiddle with a little, but it is basically free asset showcase that uses some physics engine plugin to make the characters push themselves up. Don't get me wrong, there's nothing wrong with using assets, but this, as I said, basically a showcase. "Look, cool ice physics! Oooo... Rushing water that pushes you down! Castle raid that you can't actually do anything with!" Et cetera. I understand that the character is an active ragdoll, similar to RDR1's drunk state, with Marston stumbling around and falling over everything, but to call that the "Future of games" is absurd, again considering that similar (and better) technology has existed for longer than I have been alive. TL:DR Eh, fun for ten minutes, but then play RDR1 and have some actually fun gameplay. Though, I do like the slipping on ice part, instead of animations it would be neat for something like a semi-active ragdoll for walking or running on ice.
böyle bir fiziğe sahip oyun çıksa tapılacak hale gelir
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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