
Survive endless waves, stack powerful upgrades, and create broken builds in this fast-paced 2D spaceship roguelike. Unlock permanent progression, experiment with different weapons and amulets, and push your limits against escalating enemy threats
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About
Survive relentless enemy waves and build unstoppable combinations in this fast-paced 2D spaceship roguelike.
Every run is a new opportunity to grow stronger. Start carefully, manage your positioning, and evolve your ship with powerful upgrades, unique amulets, and versatile weapons that completely change how you play.
50+ Upgrades to Shape Your Run
Discover a wide variety of upgrades that stack, combine, and transform your build every match.
20 Permanent Progression Upgrades
Unlock lasting enhancements that make each new run stronger and open new strategic paths.
6 Unique Amulets
Equip powerful artifacts that dramatically alter your playstyle and decision-making.
Multiple Weapons & Projectile Types
Experiment with different attack styles to create aggressive, defensive, or hybrid builds.
5 Unlockable Ship Skins
Customize your ship’s appearance as you progress.
10 Optional Challenge Modifiers
Push your limits with additional difficulty options designed for experienced players.
Escalating Enemy Waves
Face increasingly dangerous enemies that force you to adapt and rethink your strategy
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Portuguese - Brazil, Japanese, Indonesian, French, German, Spanish - Spain, Russian
Reviews
jogo bem legal, gosto dos tiros e dos desafios, dão uma variada na gameplay
Jogo muito bom, esse jogo não tem rng punitivo, o sistema de skins é muito legal pelo fato de você poder fazer suas proprias skins e colocar no jogo, os upgrades do jogo são bem variados e é possivel criar várias builds, proporcionando uma gameplay muito divertida, com uma rejogabilidade legal, o jogo só não é muito agradavel visualmente, mas tirando isso recomendo
値段が安い割には遊べる。 WAVE70あたりを超えると突然敵が強くなるとか、敵弾の視認性がいまいちとか微妙な不満はあるけど。 安いから許せる。 バージョンアップでリーダーボードが付いて少しやる気でた。 追記 [strike] バージョンアップで「弾追加」が出現しなくなった? [/strike] 出現するように修正された。 あと、攻略は[spoiler] 「クリティカルダメージ+50%」を取り続けるだけ [/spoiler]
Excelente jogo, mecânica clássica e viciante. Mesmo com 312837129837 projeteis na sua tela, hora nenhuma aparece lagado ou com alguma inconsistência. Espero ver mais atualizações e correções de bugs.
eu gostei muito do jogo, ao ponto de minha mãe me chamar para ir para o velório de minha vó, mais recusei e fiz ela ir de vasco junto, as duas tiveram o velório juntinhas, e pude continuar jogando meu "Lastar" de boas, mais não aguentei de meu pai desligar meu pc quando eu estava na onda 1QA, tive que mandar ele com Deus também 🥰🥰
Gostei muito do game jogaria bastante nas horas vagas, para um começo de lançamento está muito bom parabéns ao desenvolvedor Cidev; com todo jogo tem bugs e falhas mas com tempo vai tento correções e melhorando cada vez mais esse jogo LasTar tem futuro para as proximas atualizações. E também efeito sonoro pode melhorar com certeza e musica etc.
gostei, muito bom bixo
Me diverti bastante. No aguardo de mais atualizações. Pros: - O PixelArt me lembra aos jogos antigos de arcade. - Foi um desafio aprender as combinações de skills/armas. - Juntar stardusts e desbloquear habilidades da uma sensação boa de progressão. - Derrotar os bosses também dá uma sensação boa de evolução no jogo. Contras: - Dependendo da combinação de skills o jogo fica um pouco lento. - O jogo em determinado momento fica impossível, os mobs dão hit kill, dando sensação de frustração ao morrer.
LasTar is a fast-paced indie roguelike shooter that proves a game does not need massive production values to become genuinely addictive. Developed and published by Cidev, the game takes a straightforward arcade formula and strengthens it through responsive controls, rewarding progression systems, and chaotic combat that becomes increasingly satisfying the longer a run survives. At its core, LasTar is about piloting a small spacecraft through relentless waves of enemies while collecting upgrades that slowly transform a weak starting ship into an unstoppable machine of destruction. The concept is simple, but the execution creates an experience that is difficult to put down once the gameplay loop starts to click. The moment-to-moment gameplay focuses heavily on movement, survival, and build experimentation. Each run begins with limited firepower and modest defensive capabilities, forcing players to carefully dodge attacks while eliminating enemies as efficiently as possible. As upgrades begin to stack, however, the pace escalates dramatically. Weapons become stronger, projectiles fill the screen, and previously overwhelming enemy swarms suddenly become manageable through carefully constructed combinations of abilities and bonuses. This gradual rise in power is easily one of the game’s strongest elements because every successful run feels like a rewarding climb from vulnerability to dominance. What helps LasTar stand out among other small roguelike shooters is how immediately accessible it feels. The controls are smooth, menus are easy to navigate, and the mechanics are introduced without unnecessary complications. Players can understand the fundamentals within minutes, making it easy to jump directly into the action. At the same time, the game still leaves room for experimentation through its upgrade system. Different combinations of weapons, passive bonuses, and enhancements encourage players to approach runs differently each time. Some builds focus on overwhelming offensive output, while others emphasize survivability or crowd control. Discovering unexpectedly powerful combinations becomes one of the most enjoyable parts of the entire experience. The progression systems are surprisingly satisfying for a game of this scale. Permanent unlocks, new equipment, and additional upgrades create a sense of long-term advancement even after failed runs. The game consistently rewards continued play by expanding available options and giving players more opportunities to create stronger builds. This structure helps maintain replayability because there is always another combination to test or another run to improve upon. It taps into the same addictive appeal that defines many successful survival-based roguelites where every attempt feels productive even when failure arrives quickly. Visually, LasTar embraces a retro-inspired pixel art presentation that works extremely well for the type of gameplay it offers. The environments and enemy designs are simple but readable, which is important during intense combat situations where dozens of projectiles and enemies can crowd the screen simultaneously. As runs progress and weapon effects become more explosive, the visual chaos becomes part of the excitement. Watching the screen fill with lasers, explosions, and rapidly moving enemies creates a satisfying arcade atmosphere that captures the spirit of classic space shooters while still feeling modern enough for today’s indie roguelike audience. The audio design complements the gameplay effectively. The soundtrack maintains energetic pacing without becoming distracting, helping sustain tension during difficult waves while reinforcing the arcade-like rhythm of the experience. Sound effects are sharp and satisfying, especially when powerful builds begin tearing through massive enemy groups in seconds. Combined with the escalating intensity of later stages, the presentation creates a surprisingly immersive gameplay loop despite the game’s minimalist structure. Another positive aspect is the ongoing support from the developer. Updates and balance adjustments demonstrate a clear effort to refine the game and respond to community feedback. This continued support helps LasTar feel more polished over time and shows genuine dedication from the creator. For indie games in this genre, active post-launch improvements can make a significant difference in keeping the experience enjoyable and balanced, and LasTar benefits from that attention. Still, the game is not without its flaws. While the core loop is highly addictive, repetition eventually becomes noticeable during longer play sessions. Enemy variety is somewhat limited, and the overall objective rarely changes beyond surviving larger and more dangerous waves. Players looking for extensive world-building, narrative depth, or major gameplay twists may eventually feel the experience lacks variety. The game relies almost entirely on its combat and progression systems to maintain engagement, which works well for a while but may not hold everyone’s attention indefinitely. The relatively small scope of the project also becomes noticeable in certain areas. Additional environments, boss encounters, or alternative game modes could have helped expand replayability further. Some runs can begin feeling structurally similar after extended playtime, especially once players become familiar with the available upgrade pool. However, considering the game’s indie origins and affordable pricing, these limitations are easier to forgive because the core gameplay remains consistently entertaining. Ultimately, LasTar succeeds by focusing on what matters most for a roguelike arcade shooter: responsive gameplay, satisfying progression, and the excitement of building increasingly absurd levels of power during each run. It may not revolutionize the genre, but it delivers a polished and highly enjoyable experience that understands exactly why survival-based roguelites are so appealing. Fans of retro shooters, fast-paced action, and upgrade-heavy gameplay loops will likely find themselves repeatedly returning for another attempt, even after telling themselves they are finished for the night. Rating: 7/10
jogo muito bom, viciante de mais, tem futuro
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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