
To save the people of his village, He enters the Hammashan castle from which no one returns alive. But he sparks a war for the power of a civilization which the world believed has been annihilated.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | Free | 67% | approximately $0 |
| Epic | Free | — | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Trends
Concurrent players on Steam, one reading a day at about 15:00 UTC since Aug 13, 2026. Before then readings were taken at different times of day, spanning 23 hours, and Steam concurrency runs about 1.8x higher at its daily high than at its low — so some of the movement across that stretch is the clock, not the game.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Is this your game? Tell us your real sales — we'll mark the estimate as developer-verified and use it to calibrate everyone's. Share your numbers →
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $0 | 44 | 80% | Free | |
| — | 0 | — | — | |
| approximately $0 | 6 | 100% | Free | |
| approximately $2.1K | 7 | 100% | $14.99 | |
| approximately $0 | 14 | 86% | Free | |
| — | 0 | — | — |