
Today, the intelligent revolution is taking place. Release in the field of art and design and industry has become the focus of research in art and technology majors. The theme of the project is "Creating the future" is a response to the times when the intelligent revolution is taking place.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Is this your game? Tell us your real sales — we'll mark the estimate as developer-verified and use it to calibrate everyone's. Share your numbers →
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| approximately $125.3K | 183 | 62% | $19.99 | |
| approximately $4.3K | 12 | 67% | $9.99 | |
| approximately $1K | 8 | 88% | $4.99 | |
| approximately $443 | 3 | 100% | $3.99 | |
| — | 0 | — | — |