
I have been chosen by the “Queen.” I must swiftly complete the tasks. The city we live in is ruled by the “Queen,” and her orders are absolute."Landomayzer" is a first-person adventure game.
Modeled estimate, not a reported figure. How we estimate →
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About
"Landomayzer" is a first-person adventure game.

◆ Story
I have been chosen by the “Queen.”
Whether by design or by chance, I must swiftly complete the tasks given to me.
The city we live in is ruled by the “Queen,” and her orders are absolute.
From this moment, I must fulfill my role.

◆ Game Features
A walking simulator where various events unfold as you move.
Examine objects to progress the story.
There is no in-game text.
No quest markers or time limits — you can play at your own pace.
Wherever the “Queen” is, there is always a “Queen Candidate” nearby.
After clearing the game for the first time, a version with added cutscenes and objects will be unlocked.
Playtime: 20–60 minutes
◆ Streaming Guidelines
Streaming is allowed without prior permission, both for individuals and companies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Arabic, Indonesian, Ukrainian, Dutch, Greek, Swedish, Spanish - Latin America +91 more
Engagement
Hours played at review time, across 22 reviews with recorded playtime.
Reviews
It's really the worst. I usually like Lu's game, but I don't understand why you made it like this. I think I just put in a maze to increase playtime. It's the worst game. I don't understand what you were thinking about. When Lu's game comes out and there's a Korean patch, I really like it and buy it right away, but I regret this game so much. Once I play it once, there's a # after the name of the game, and I think I have to play it again to see a different ending. But I have to play the same maze again? I thought it was crazy. This is the most regrettable game I've ever bought.
Lu. Come on. You're better than this. Half running through your longest featureless white maze yet, half...whatever that second bit was. and all while randomly teleporting me 10 feet up with a flash to black? And then I accidentally closed the game when trying to figure out what was going on, and like ♥♥♥♥ was I playing that again. These games are usually cheap and tiny with eh gameplay but fascinating abstract stories or ideas or horror bites or something. Ones where I'm hesitant to RECOMMEND to others but find interesting enough that I've readily played all the dozens of games in the catalogue, from first to last. Its been a ritual for like half a year, if I get half a day or so to myself I start it out with a Lu game. But this one's the worst. doubly sad because that's a pretty sweet design for some abstract skull-eating god creature.
There are no screenshots, no full video playthroughs, no discussions or guides on how to beat this game. Once players enter the maze part of the game, it stops being entertaining, because it's too confusing. Very few players were good enough to make it past the maze part, and the game doesn't tell you what to do next.
Щось дуже дивне, нудне, незрозуміле і впринципі непотрібне навіть безкоштовно.
無料で受け取った後にプレイしてなかったので、一周クリアした結論としてオススメできない。 Lu氏開発のゲームは少しずつ遊び安くなっているのだがこのゲームはオプションが無く、爆音BGMとオートランの変更ができない。そしていつもの迷路と広いフィールドを歩き回る作業×2があるのでShift押しっぱが必須で辛い。 今回のギミックとして迷路や謎解きフィールドを歩いていると特定の場所で強制的(自分では回避の仕方がわからなかった)に少しずれた位置にワープさせられるというものがある。これが頻繁に起こり、普通に移動しているだけでめちゃくちゃストレスが溜まるので2周目の牛置物集めはギブアップした。
Нууу такое ... Хотел бы я понимать , что здесь происходит ?? Приключениями это сложно назвать, никакой атмосферы не получил и задерживаться не стал. Пробовать проект на свой страх и риск. 1\5
I need to preface this: I understand Lu is a unique, highly eccentric game dev, their games require a high degree of interpretation and leeway, and when treated appropriately, a Lu game can be a fascinating experience. Landomayzer is ass. It is not worth the three dollars, and it wouldn't be worth it at zero dollars. The time cost alone is more than the game is worth, and this game expects you to play it twice on top of it. The ZER zone is an inexcusable nightmare. すまんで、恥ずかしい。
No work on Steamdeck
不像人类做的也不像给人类玩的。一般而言我对一个步行模拟器的游戏性是不会有太严苛的要求的,但最起码你不能在gameplay的部分折磨玩家吧??第一章是半点风景没有全是单调的白墙的迷宫,走了快二十分钟快给我3D眩晕症走出来了;第二章是无聊透顶的到处撞方块,无聊就算了还要放隐形的随机传送陷阱恶心你,方块撞完了还得再走好长一段半点东西没有的意义不明的路,就什么都没有,纯走路;第三章更是重量级,全透明地板,全隐形传送陷阱,还到处都是,走两步传送一次走两步传送一次,还要顶着这些东西去打碎八九个东西...整个剧情也如同样板戏,虽然很抽象不过大致能理解作者想表达什么,不过在如此粪的游戏设计之下剧情也没什么意义了,看了作者的推特说还有二周目会有一些不同的地方就又忍着精神折磨又打了一遍二周目,结果除了结尾加了一段对剧情没有起到任何增色的内容之外全是让游戏变得更折磨的设计...我说作者你做完这个游戏自己玩的时候真的不会对着这种神人设计吐出来吗?
[h1] 前言:怀疑作者勤劳出品只为折磨人![/h1] 依旧是那位精神状态成谜的开发者Lu,带着万能的“大雷纸片人+简陋3D场景+意识流剧情”的公式配方,推出了的步行模拟器游戏。整体游戏出品是勤快的,游戏品质则粗糙的,更多是在各种略显折磨人、无意义无引导的流程中、刻画颇具意识流的剧情内容;主要的差异可能在于,美术色调上只剩下了黑白灰。 [h1] 剧情:内卷服从中沦为女王的刽子手?[/h1] 本作中,玩家扮演一位被“女王”选中的工具人,从开头的从冰箱拿出食物、用微波炉加热,到之后的搬运物资、流水线分发的重复工作,整体每过一个阶段,玩家就双手互相握住、对着女王的画像上下摇晃、仿佛磕头跪拜、虔诚赞美女王?每次跪拜完之后、女王的画像都会变成乱码、意义暂且不明? 玩家可以走入白光之中逃离、但迎来的只会是全红的屏幕与女王的处决,而如果要继续游戏,则会显现女王的暴政,需要成为女王的刽子手、处决小丑、献上头颅,并追逐害怕逃走的小女孩?小公主?大致玩了20分钟、我只玩到了这里,因为之后就是迷宫了! [h1] 体验:让人晕头转向的迷宫从不缺席[/h1] 不得不说,这开发者对迷宫是真爱,从乡间别墅、地狱咖啡店、后室怪谈,无论故事背景如何变化,都少不了让你在单调而缺乏区分标识的迷宫环境中晕头转向的环节,堪称3D眩晕+路痴玩家的噩梦。(而我两者皆备、反正每次迷宫都可谓是把我给玩吐了) 剧情方面,Lu的游戏应该说从来就不打算让人看懂。虽然本作感觉有些讽刺在工作下诞生奴性、内卷与无条件的服从、沦为“女王”傀儡刽子手的意思,但更多的还是“意义不明”的感叹,就连女王的“大雷纸片人”的形象,也无法给我带来一丝一毫的慰藉。 [h1]总结[/h1] 对该作者出品的系列“步行模拟器”,我只能说制作的都颇为随性,除非对意识流叙事、3D无意义的迷宫环节有超乎常人的耐心,否则不太建议尝试;就环境与游戏性来说肯定是折磨的,还是祝愿作者早日“误入歧途”,把大雷纸片人用在更该用的地方吧。 [quote]加入[url=https://steamcommunity.com/groups/GHYX]干货游戏[/url]&关注[url=https://store.steampowered.com/curator/35106417/]咱的鉴赏家[/url],不定期为大家带来游戏体验分享,也期待您来一起分享自己的游戏体验干货~[/quote]
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Trends
Concurrent players on Steam, sampled daily since tracking started.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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