
Lamm is a platformer in which you have to pick up orbs to jump. Some orbs allow you to jump once, others twice, and they can go up to five jumps in a row !
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Lamm is a tiny indie platformer heavily inspired by Limbo artstyle and enviroment. Pros: - Simple and intuitive controls - Interesting, non-linear level design - Proper difficulty curve - Great puzzles - Nice grayscale graphics - Decent soundtrack Cons: - Really short - Controls and movement are bit too clunky - Level scrolling isn't very fluent - Enviroment gets blurred out on higher screen resolutions Overally, pretty good way to spend your evening 👍
довольно неплохой и приятный глазу платформер с идеей использовать систему powerup'ов - бустов прыжков, но ощущение что его недоделали 1) движок нереальный, после митбоя вы вообще не сможете прыгнуть нормально 2) хитбоксы ♥♥♥♥♥♥ я ♥♥♥♥ порой вместе с этой физикой просто ♥♥♥♥♥♥ извините 3) левел дизайн сосёт жопу, большинство уровней похожи на одноразовые метроиды, где нужно на каждую платформу вернуться по нескольку раз, при этом сами головоломки не представляются сложными, но возвращаться по 10 раз в одно и то же место (и не дай бог хитбокс зацепит какой нибудь пиксель, ох бой) 4) игра не увидела контроллер, икспаддер конечно дело исправил, но всёже 5) музыка приятная 2 звезды, брать только по скидке
[h1]Verdict: 7/10[/h1] Visually minimalistic platformer with a touch of puzzle mechanics. Don’t get fooled by the looks, it’s hard, real hard. You will die, and die, and die, … and die yet again. But you will get up and try again, and again, and again …, until you succeed …, or give up in sheer frustration. [h1]PrivateJoh’s personal (re)view:[/h1] Honestly, for a guy that is not particularly interested in tough platformers, [i]Lamm[/i] is a blast to play. Controls cannot be simpler: right, left and jump; that’s it. The mechanics (number of allowed jumps depending on the color of the “marble” you take) work flawlessly. The puzzle aspect of the game offers a new layer to the challenge. And talking about challenge, there is plenty of it in [i]Lamm[/i]. Early levels are simple enough, but as you advance in game, brace yourself for a steep completion curve. Figuring out how to solve the puzzle is just the first easy step to actually manage to successfully complete the platforming aspect. Myself, I even had problems sometimes figuring out how to advance from one world to the next one once all levels were completed. That is how difficult it is …, or how inept I am. It is interesting to see how our brain works. First time you try a level, your fingers feel so clumsy. Tenth time, you feel confident. Twentieth time, your fingers work for themselves without your brain even noticing. That shows you about the reality of improvement by repetition. [b][i]Kids, there is a lesson to learn here[/i][/b]. Another interesting aspect of the game is the music. I find it fits the theme very well, and it’s nice … for a certain amount of time. Once you start failing to complete levels, it can get irritating. [b]In summary:[/b] a minimalistic but highly challenging platformer with a hint of puzzle mechanics. In Metallica’s own words: [i]Die, die, die my darling, don’t utter a single word, die, die, die my darling, just shut your pretty eyes, I’ll be seeing you again, I’ll be seeing you … in hell[/i]. Yes, you will die countless times but will be back for more. For more PrivateJoh’s personal (re)views you can check [url=http://store.steampowered.com/curator/32042143-PrivateJoh%27s-personal-%28re%29views/] HERE [/url].
Hah, I just found out I've played this game earlier and remembered these puzzles thinking I've seen them elsewhere. So, looks like, it was a memorable experience for me, good game. Minute ago: Most of the levels I've had a feeling that I've solved these puzzles in past, feels like levels were copied from somewhere. It's still nice game but if you are into puzzles you will not find anything new here.
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El juego me salió 14 pesos y me dio como 60 pesos en cromos.
6/10
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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