
Adapted from the bestselling children’s book series Pierre The Maze Detective, play as Pierre in this adventure/puzzle game and recover the stolen Maze Stone. Journey through breathtakingly hand-drawn illustrations, meet eccentric characters, and solve puzzles to save Opera City!
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The United States storefront in every case, so this compares stores and not countries.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, French, Italian, German, Spanish - Spain, Japanese, Korean, Russian
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $11.99 | 2.3Kreviews | 96% | — | $310.3K |
| $11.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 53 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Labyrinth City: Pierre the Maze Detective is a charming puzzle adventure developed by Darjeeling and published by Pixmain that successfully transforms a beloved illustrated maze book into an engaging interactive experience. Inspired by the works of IC4DESIGN, the game follows the famous detective Pierre as he races to recover the legendary Maze Stone after it is stolen by his longtime nemesis, Mr. X. With the magical artifact capable of reshaping entire cities into elaborate labyrinths, Pierre embarks on a colorful journey through imaginative locations filled with secrets, quirky characters, and countless visual surprises. Rather than relying on action or high-pressure gameplay, the adventure encourages players to immerse themselves in exploration, making every environment feel like a living picture book waiting to be discovered. The game's greatest strength lies in its extraordinary visual design. Every stage is handcrafted with remarkable attention to detail, featuring vibrant illustrations packed with animated characters, humorous scenes, and tiny environmental stories unfolding in every direction. From lively marketplaces and mysterious castles to museums and fantasy landscapes, each location feels unique while maintaining a consistent artistic identity. The hand-drawn presentation is more than just visually appealing—it becomes the core of the gameplay, inviting players to slow down, observe their surroundings, and appreciate the incredible amount of work invested in every screen. Even after spending several minutes in one area, it is common to notice amusing details or hidden interactions that were previously overlooked. Gameplay revolves around navigating sprawling mazes, solving light environmental puzzles, and searching for hidden objects that are cleverly integrated into each map. Players interact with numerous residents, complete simple tasks, and collect optional items while gradually progressing through Pierre's investigation. The puzzles prioritize observation over complexity, making the experience welcoming for younger audiences while remaining satisfying for adults who enjoy relaxing exploration. Instead of punishing mistakes or introducing frustrating mechanics, the game rewards curiosity and patience. Every completed maze feels earned through careful navigation rather than trial and error, creating a consistently enjoyable rhythm throughout the adventure. Another standout feature is the diversity found across the game's stages. No two environments feel identical, as each introduces fresh layouts, visual themes, and interactive elements that keep exploration engaging. The maze designs are creative without becoming confusing, striking an excellent balance between accessibility and discovery. Hidden stars, collectibles, and optional secrets encourage players to revisit areas and examine every corner, significantly increasing the enjoyment for completionists. The sense of progression comes not only from advancing the story but also from uncovering the many surprises concealed within each beautifully illustrated world. Although the narrative remains straightforward, it effectively supports the game's adventurous tone. Pierre's pursuit of Mr. X serves as an enjoyable framework that connects the various locations while allowing the environments themselves to take center stage. Conversations with colorful citizens add personality and humor without interrupting the pacing, and the overall storytelling maintains a playful atmosphere suitable for players of all ages. Rather than focusing on dramatic plot twists, the game embraces a lighthearted sense of wonder that perfectly complements its storybook inspiration. The soundtrack contributes significantly to the relaxing experience. Cheerful musical compositions accompany exploration without becoming repetitive, while subtle sound effects help bring every bustling environment to life. Combined with the fluid animations and expressive artwork, the audio creates a warm and inviting atmosphere that encourages players to take their time instead of rushing toward objectives. It is the type of game that rewards observation, making each new discovery feel naturally satisfying. Accessibility is another area where Labyrinth City excels. The controls are responsive, objectives are easy to understand, and the overall difficulty remains approachable throughout the adventure. Families, younger players, and casual gamers will find it particularly enjoyable, while experienced players can appreciate the craftsmanship behind the intricate illustrations and hidden details. The lack of demanding mechanics makes it an ideal choice for anyone seeking a relaxing puzzle experience that emphasizes creativity rather than challenge. The game is not without limitations. Players looking for intricate detective mechanics or highly challenging puzzles may find the gameplay somewhat repetitive over time. The mystery elements are relatively light, with exploration remaining the primary focus from beginning to end. Likewise, those hoping for a lengthy campaign or complex gameplay systems may complete the adventure sooner than expected. However, these aspects feel intentional rather than disappointing, as the game consistently delivers the calm, visually driven experience it sets out to provide. Overall, Labyrinth City: Pierre the Maze Detective is a delightful adaptation that captures the magic of its source material while successfully expanding it into an interactive adventure. Its breathtaking artwork, imaginative world design, relaxing gameplay, and accessible puzzle mechanics create an experience that is both charming and memorable. While it may not appeal to players seeking deep strategic challenges or intense gameplay, it excels as a visually stunning exploration game filled with creativity, personality, and heart. Darjeeling and Pixmain have crafted an adventure that celebrates curiosity and artistic expression, making it an easy recommendation for puzzle enthusiasts, families, and anyone who appreciates beautifully designed interactive worlds. Rating: 9/10
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Hours played at review time, across 53 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Después de 6 horas y media, he completado todos los logros de Labyrinth City: Pierre the Maze Detective, y la experiencia me ha gustado muchísimo. Lo primero que destaca son sus increíbles escenarios: variados, coloridos y llenos de pequeños detalles. Recorrer cada nivel buscando los distintos elementos escondidos resulta muy divertido, especialmente cuando empiezas a fijarte en todo lo que ocurre a tu alrededor. Los niveles son bastante intrincados y están repletos de secretos, por lo que siempre hay algo más que descubrir. El juego no es difícil en absoluto, pero la combinación de coleccionables y logros hace que algunos niveles tengan que repetirse para conseguir completarlo todo al 100 %. Y, lejos de resultar pesado, volver a recorrerlos para encontrar ese objeto que se te escapó o conseguir algún logro concreto forma parte del encanto del juego. La música acompaña perfectamente al estilo visual y al ritmo de cada nivel, mientras que la historia, aunque secundaria, es bastante divertida y consigue darle un contexto simpático a toda la aventura. Además, los escenarios están llenos de guiños y referencias a otros universos de ficción, con homenajes a Star Wars, El Señor de los Anillos, Shrek y muchos otros. También se nota el cariño hacia ¿Dónde está Wally? (Waldo), uno de los grandes precursores de este tipo de libros de buscar personajes y objetos escondidos. En definitiva, un juego muy entretenido, bonito y cargado de detalles, perfecto para quienes disfrutan explorando escenarios y buscando secretos. No supone un gran reto a nivel de dificultad, pero completar todos los coleccionables y logros hace que tenga ese pequeño componente de exploración y rejugabilidad que le sienta fenomenal. Muy recomendable, especialmente si os gustan los juegos de buscar y encontrar.
极繁主义狂喜,这种画风太爱了,一路走一路赞叹画师的技艺高超,小物件的互动和NPC的对话也很可爱,不过记路对我这种记性差的路痴来说实在是太痛苦了,但仍不失为找东西游戏里的大作.
卡通画面精美治愈,充满极繁主义的奇幻风格,空间设计有非常多的巧思,每条岔路都让人充满探索欲望,沉浸其中让人仿佛回到了美好的童年
喜欢!
很快完成的迷宫游戏,操作手感稍逊色,脑洞很丰富
很喜欢这种风格,小时候最喜欢玩找东西和迷宫的书了,游戏跟书比起来更有意思了。迷宫中的人物对话很有意思,喜欢探索类游戏的不要错过!
好玩,内容很丰富
推荐
I love this game~
Players by region
Where this game's players are, estimated from review languages.
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The games this title's players most often review too — audience affinity.
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