
The long-awaited sequel to La-Mulana, La-Mulana 2 follows Lumisa Kosugi as she explores the ancient ruins of La-Mulana. Desperate to find the cause of the recent slew of monsters appearing from the ruins, Lumisa discovers the "other" La-Mulana: the ruins known as Eg-Lana.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Sep 9 → 0/day in the week after.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99−60% | 1.1Kreviews | 86% | — | $228.7K |
| $24.99 | 158ratings | 91% | — | not modelled | |
Engagement
Reviews
Themes across 56 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
...
It's basically a tough as nails metroidvania where all the items for progression are scattered randomly throughout the world. At any given time, there are 5 or more paths you could be poking around in. This was fun while it felt like I was still discovering new places....,until I hit a brick wall and couldn't progress. In my case, this was simply not seeing that an NPC was hiding behind some obstacles in the foreground, which caused me to wander aimlessly across multiple levels for several hours until I took a peek at the guide. For now, I'm slightly negative on the game overall as these moments seem to just be occurring more frequently as I progress more and I don't really want to just keep consulting the guide.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0.14/day in the week to Jul 24 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese
| $24.99 |
| 65ratings |
| 90% |
| — |
| not modelled |
| $24.99 | 24ratings | 82% | — | not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 56 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
難度很高的橫向動作系列作,主打橫向動作+重度解謎,想玩這個的玩家我強烈建議先去玩1代,玩得下去再來玩2代,不僅會比較習慣動作操作,也會比較認識劇情在演什麼,很多地方有承襲前作,像是人物、地圖、道具、敵人甚至是音樂等等,有玩過1代會比較有代入感也會有基本觀念,主角的機體跳躍移動有硬值,是為了地圖謎題所做出來繼承前作的動作,簡而言之就是故意這樣的,千萬不要覺得人物移動很彆扭就先開罵,遊戲性還不錯,劇情也算是幽默風趣也有接續前作,但是解謎的部分跟前作一樣很難,甚至我覺得這代更複雜,想要有遊戲體驗的人,建議自己先玩到卡關後就直接看攻略邊玩邊過,因為他的謎題提示跟解謎的位置不一樣,所以有些東西沒記住就不知道要去哪裡解開了,總結來說我還是推薦這款遊戲的,好玩
게임 진행에 필요한 아주 핵심적인 힌트의 해석과 정답이 그냥 지맘대로임 니가 맵과 비석과 npc와 스토리, 설정 대한 단서를 얼마나 잘 모았던 뭘 하던 그런건 소용 없음 수십시간 하나의 수수께끼에 오만가지 시도를 하다가 정답을 인터넷에 검색하면 헛웃음만 나옴 게임 자체가 거대한 ARG라서 게임 출시 했을 때 사람들과 함께 수수께끼를 풀어나가며 진행하고 클리어 하는게 가장 이상적인 게임 플레이고 지금 게임을 하려는 유저는 그냥 적당히 하다가 답답하다 싶을 정도로 막히면 빨리 공략 보는쪽으로 플레이하는게 좋음 답답할 정도로 진행이 막힌 상태에서 그 수수께끼를 풀기 위해 니가 시도하고 있는 방법은 대부분 근본이 틀린 경우가 많기 때문임
如果能接受角色的残疾,那就是宝藏游戏,但我觉得正常人都不能接受
前作よりも操作性良くなったというレビューが散見されていますが、それでも操作性は悪いです(魔〇村みたいな。本当に前作よりは良くなった、としか評価できないんでしょうね…)。 謎解きはそこまで難しいものではないのですが、全体的に痒いところに手が届かないという感じで、価格に対するボリュームは申し分ないのにプラスとマイナスを考えたときにマイナスのほうが大きくなるという、そんな印象。 なお私自身は他機種で前作をプレイ済で、適当に流し見してた実況動画(RTA)で本作を思い出し、もしかして遊びやすくなっているのか?という気持ちで手に取ったらそうでもなかった、という具合です。 まぁ全然やろうと思えばやれるんですけど、なんていうか、モチベーション下げてくるイライラポイントは相変わらずで、その上往年のARPGよろしく最終セーブポイントから巻き戻しをくらうので、気が落ち着いてるときに進めるかなという具合です。 うん…まぁ前作を思えば、面白いことは面白い…んだとは思います。が、これは人には全くおすすめできないですね。
Exceptional
An improvement on content, combat and overall quality over the first game (the combat is still meh), however this is a puzzle game first and the puzzles to me are worse than the first game, which makes me like la mulana 1 more. It relies way too much on mantras, a mechanic that is required for like 50% of the progress checks, but mantras here are in fact less like puzzles and more like fetch quests, because there is little to no thinking involved, just "use mantra x in place y to progress". Funny, because in my opinion, one of the only two mantra puzzles in the first game was to me the best puzzle in it. This is still an amazing puzzle/metroidvania hybrid, but for you to truly enjoy it you should know that this is a game that will require you to make notes of basically every information you find somewhere outside the game, otherwise you will be constantly stuck for hours knowing that you vaguely remember an old hint you read 40 hours ago, causing you to re-explore the entire massive map of the game in search for one specific tablet, only for the hint to actually be in a npc conversation instead.
即使我推荐这款游戏,但是记住,这游戏缺点茫茫多,光是翻译错误,糟糕操作,恶意溢出等等就不是一个正常的类银爱好者该买的游戏,除非你够硬核,且有一颗赤石的心。
One of the better Metroidvanias on the market, if you can deal with the parts where the game OUTWARDLY hates you, and can solve some damn hard puzzles. If you like a game where the tagline should be "Save yourself some trouble, ragequit now" then you might just enjoy this Cult Classic! And feel free to get the first one too ;) Just as good, if not harder ;)
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $228.7K | 710 | 43% | $19.99 | |
| $228.7K | 4.7K | 96% | $2.99 | |
| $228.6K | 310 | 48% | $24.49 | |
| $228.6K | 308 | 62% | $30.62 | |
| $228.7K | 555 | 90% | $9.99 | |
| $228.7K | 1.2K | 91% | $7.99 |