
The legendary Knytt series continues with Nifflas’ latest creation; Knytt Underground. In this Knytteration; humans have long since abandoned the planet after practically destroying it in a war, five hundred years ago.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
In my opinion, "Knytt Underground" falls flat as a simplistic metroidvania game that fails to deliver on several crucial aspects. The game, rather than offering a challenging experience, merely presents players with a mind-numbing journey of aimless exploration within a basic graphic style reminiscent of a beginner's project. Upon embarking on this lackluster adventure, players are greeted with a first level that moves at a glacial pace, devoid of any excitement or engagement. This slow-paced and tedious beginning fails to captivate the player, leading to a sense of profound boredom rather than anticipation for what lies ahead. Furthermore, the lack of a compelling narrative in "Knytt Underground" leaves players questioning the purpose and motivation behind continuing to play. The absence of a gripping story arc only adds to the game's overall lackluster nature, leaving players with little reason to invest their time and energy into this title. Visually, the game also disappoints with its subpar graphics that appear dated and unimpressive. The simplistic art style does little to enhance the overall gaming experience, failing to immerse players in a visually appealing world. Ultimately, "Knytt Underground" fails to deliver on multiple fronts: it lacks challenge, depth, engaging gameplay, and a captivating story. With its unimpressive graphics and overall simplicity, this game struggles to justify why players should invest their valuable time and attention in it. Maybe after the first level it gets better.... I'll never find out
Jeżeli graliście w Knytt Stories, to musicie w tą część też zagrać. Jeżeli nie, to i tak polecam bo gierka jest naprawdę fajna i warta swojej ceny.
First playthrough review time. The controls in the game are smooth and responsive, making it easy to move through each stage without much trouble, and I got this game for free. The gameplay is simple but still engaging, with enough action to stay interesting. Every part of the game has its own visual theme, and the artwork looks clean and detailed. The story is not very deep, but it includes some humor and small, thoughtful moments that fit well with the game’s setting. The sense of exploration stands out, as every area feels different and contains its own small secrets and ideas to discover. This variety keeps the game steady and gives it a nice flow from start to finish. Overall, it is a well-made free game with smooth controls, good visuals, and balanced gameplay. It offers a calm yet interesting experience that rewards players who like exploring new areas and noticing small creative details.
4/10 - I’m not the biggest fan of platformers, but I tried to like this game. However, you often run through lots of screens without anything happening. You just hold down an arrow key. There are no exciting jumps or enemies to defeat. Then suddenly there’s a difficult jumping section, you fall down, and have to run through the last 15 screens again. If that doesn’t bother you, you’ll probably enjoy exploring, but it’s just not for me.
Extremely relaxing, almost zen-like game, with a huge nonlinear open world (starting in chapter 3, which is really the entire game; the first two chapters are more like tutorials). Great music and atmospheric sound design that's very reminiscent of ASMR, and some beautiful backgrounds. Very cool. Has some tricky precision platformer elements as well, especially for the optional challenges and achievements. Turning into a ball is great fun, I honestly wish more metroidvanias or platformers had elements like this. The speed it allows you to traverse, as well as nailing tricky bounces into hard to reach places, is very satisfying.
Periodically I will reopen the game just to go sightseeing.
honestly didnt expect it to be this good especially the dialogue
A wonderful exploration platformer with a huge area to discover! The scenery and music make it a joy to just explore and wander around at first and the jumping and timing puzzles often seem impossible at first but (at least for me) they are tremendously satisfying to solve and when you pull them off, you really feel accomplishment. The fixed save points and the long ways in between items and quests are on the border of too much. The atmosphere, however, makes up for that.
https://youtu.be/G3G9sIwZMg0 Definitely showing it's age the oversize levels provide to much space that negatively impacts spacing due to long long travel times.
After years and years, from the Vita to the Steam Deck now, I finally got the 100%. What a magnificent game. It has the best exploration of any game I've ever played!
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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