
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $174.1K — a different platform, not this one.
“Know by heart...” is a game about accepting loss. The plot, the music, the intuitive gameplay and atmospheric mini-games work together to weave an illusion of briefly returning to one’s childhood and inevitably growing up, the feeling of time slipping through our fingers. Players will be immersed into the quiet life of a provincial Russian town, where traces and echoes of the Soviet era can still be seen and heard. Misha, the protagonist, is stuck in his monotonous, dead-end job, until one day the routine is shattered as his school crush returns to town. For the first time in years Misha regains hope of escaping the ennui of his daily life. A brief but tumultuous episode of the town’s life is interwoven with the story of a gang of childhood friends coming back together. It’s up to them to journey down memory lanes and rekindle their friendship, but their memories of the past and the very bonds between them become threatened... Features ~5 hours of sentimental adventure The atmosphere of a post-Soviet provincial town at the turn of the century An emotional plot with non-linear elements and several endings Game mechanics representing thoughts and memories of the protagonist A collection of evocative mini-games Piano soundtrack composed in modern neoclassical style
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
GOGYou are here | $4.99−75% | 11ratings | 84% | — | not modelled |
| $19.99 | 792reviews | 90% | — | $174.1K |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,557 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 24 | 82% | $3.75 | |
| — | 63 | 94% | $9.89 | |
| — | 140 | 88% | $14.99 | |
| — | 4 | 96% | $19.99 | |
| — | 25 | 86% | $8.99 | |
| — | 122 | 82% | $6.49 |