
A local party brawler for 1 - 4 players where fast, chaotic combat meets castle building. Fight solo or in couch co-op, using melee and ranged weapons while building and destroying castles with traps and defenses.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
About

Local party brawler for 1–4 players (solo or couch co-op)
Online via Steam Remote Play Together
Battle, Story, and Arcade modes
Campaign through handcrafted levels or jump into quick matches
Build and destroy castles during combat using traps and defenses
Melee and ranged combat that’s easy to learn, hard to master
4 battlegrounds with distinct layouts
16 buildable weapons and defenses

Each match begins with both teams building a castle equipped with cannons. Once the fight starts, destroy the opposing base and knock out the king or queen to win the round. The first team to score three K.O.s wins the match. After each round, you can rebuild and adjust your castle.
Play through a short campaign across multiple levels, solo or in local co-op. Defeat enemies, expand your arsenal, and unlock new kingdoms as you progress. The story is light-hearted and supported by short cinematic cutscenes.
Defend your castle against waves of enemies, solo or in local co-op. Enemies drop gold, which can be used to upgrade your castle between waves. Track your performance on online leaderboards.

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 22reviews | 77% | — | $8K |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
This game has been on my wishlist for some time, been anticipating it's release as it looked to be a fun sofa game. Graphics are fun, but the gameplay doesn't inspire... spend 2mins to build a castle and can destroy them in about 10 seconds... repeat. No online match making, so can't easily play 2v2's if you have 1/2/3 people locally... refunded after 30 mins playtime, which, for a game I've been waiting for... probably says it all! It does have potential, though... maybe with some balancing of weapons etc and some more depth to the game, it could be worth while.
[h1]Follow our [url=https://store.steampowered.com/curator/36214917/]Curator Group for more reviews[/url][/h1] KnightOut is a local co-op party game where 2 teams build castles to defend their kings. You win by killing the opponent's king, either by shooting him with a ballista/catapult/cannon that you build on your castle, or by invading their castle with your character. The game plays best as a 2 vs 2, but it is still fine as a one on one game. Overall, it's a pretty decent game, but not one of my favorites. It's good for a quick game or 2, but lacks staying power, at least at this point in development. 6/10
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Languages: English, French, Danish, Japanese, Korean, Portuguese - Brazil, Traditional Chinese, Russian
Hours played at review time, across 22 reviews with recorded playtime.
This game was successfully funded in 2017. It took three years to get a version on Steam, and what we got was basically the same thing we saw in the video three years ago. The game got the odd update here and there since the Steam released, but it's still little more than a proof of concept. After all this time, the game being a rather simple one, I don't think it's acceptable to have so few features and so many bugs. It feels like the developers are giving this game the minimum amount of attention required to avoid possible lawsuits. I've tried the story mode, and I've tried arcade in coop, and I've had no fun whatsoever.
Game does not offer online multiplayer and will not in the future, nor will it offer it for the Switch when it comes out. Very unfortunate, as this could've been a game-changer for the developers. Therefore, I cannot recommend this game in its current state.
An awesome, easy to learn game. Many hours of fun. Play it against your friends, and have a good time together. A very competitive and exciting game. Nice simple grafics, but funny and great details in the game, unlock awesome skins.
"This is fun, dad."
Best early access game to invite others over to play after COVID 19 pandemic! I haven't been able to find a game online; however, Discord server is active and devs can help find players to play via steam. You can also PM if you'd like to play. If you have kids and know what you are doing, you can go 2 v 1... 3 v 1 is a bit tricky. Devs are active on their discord and have stated to change respawn times later. Bugs at the moment are not that bad, but yes, it's early access. In any case, it's great for a KnightOut with friends or your kids locally. Just wear masks, wash your hands and game controllers. Update 10132020: Landed the quadruple team jump: https://youtu.be/96k4eWSOew0?t=786 Developers looking for feedback to add 3v cpu and 4v cpu arcade mode officially as well as 3v1 to base game.
le seul jeux que j'ai fait rembourser dans l'heure meme de l'achat (15-20min de jeu) sa pourrais etre un bon jeu si le keymapping etait ordinaire mais nn en plus d'etre qwerty et anglais le jeu se jouer sur les fleche et des touche qui sont jamais utiliser en gaming et on peut même pas les changer si les touche sont axe sur zqsd ou wasd et apres je rachetrais le jeu je demande pas une traduction du jeu je veux juste un keymapping normale
The developers are still working on this game, confirmed to me in a discord DM. I hear the new version is coming out in a week or so, I'd say the game is worth checking out in its current state while it's on sale. FYI my experience is all local co-op, which has been pretty fun. My GF owns the game and we'll usually play on her PC.
The game has friendly fire in co-op. Which makes the experience a joke. The coins disappear extremely fast and seem to determine how many stars you get. There's also gated progression which requires a set number of stars per map to progress. Not a very casuals experience for some local co-op. There's also the problem when the game zooms out the entire screen is one big BLUR.
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Players by region
Where this game's players are, estimated from review languages.
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