
Play as Cyrus, a medieval knight, in this top-down action roguelike. Battle your way through endless procedurally generated dungeons filled with coins and weapons. Discover rare, powerful modifiers and test your skills against a variety of deadly foes.
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Step into the boots of Cyrus, a medieval knight trapped in an endless dungeon. Knight Crawler is a top-down action roguelike where each run is unpredictable, unforgiving, and ruthless. Explore procedurally generated rooms (or depth) that change with every playthrough
Each room entered poses a new challenge, whether that be a new enemy, an enhanced previous enemy, or an increased number of enemies. As you dive deeper, you face foes ranging from a little rat to an uncontrollable wizard shooting flurries of fireballs. The challenge isn't just to survive, but to adapt.
On your journey, you will encounter health potions, weapons, shops, and blacksmiths. Collect coins to purchase and upgrade your weapons. Weapons can have up to 6 modifiers, ranging from simple damage boosts to lightning, lifesteal, and legendaries.
Music and Sound: Lev Strider
Enemy Artwork: Olivia Sofranko (IG: @oliviasofr)
Main Character Design: Cooper Green
All other aspects (programming, environment, design, etc.): Taylor Conolley
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Languages: English
Engagement
Reviews
feels as nice as banging your head against a brick wall
Actually super well made. Gameplay loop is enjoyable and the art is very minimal but not in a bad way. One thing I would like to see if more control over the weapons the player uses. Ie which way the sword swings. Besides that enemy variety feels good and the stats/reforges on weapons is super creative. However I would also love a few more weapons types entirely. Overall, good game with solid gameplay loop.
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Hours played at review time, across 22 reviews with recorded playtime.
Really good kind of prototype or first game published. Welldone. And good luck to all of you on a bigger project.
The game is to flat and boring. I don't know how it got compered to Vampire Survivors on the store page.
Awesome first publish!! Great test of skill, particularly in the deeper dungeons. The music is perfect for the theme. Thoroughly enjoyed the enemy variety and the unique weapon modifiers. Can't wait to see what your next game is!
Bu tepeden tırnağa aksiyon roguelike oyununda, ortaçağ şövalyesi Cyrus olarak oynayın. Madeni paralar ve silahlarla dolu, prosedürel olarak oluşturulmuş sonsuz zindanlarda savaşın. Nadir ve güçlü değiştiricileri keşfedin ve çeşitli ölümcül düşmanlara karşı becerilerinizi test edin.
Review: Fun, challenging, and made with care and passion. It blows my mind that this was a first-time solo-dev by a young developer. Full disclosure: The developer is my son. But bias aside, this game is the real deal. Knight Crawler is a great find for anyone who wants a genuinely challenging dungeon crawler with great enemy variety and solid progression. The game progression is smooth, the variety in enemies and weapons keeps you thinking, and the difficulty ramps up perfectly. It shows a maturity in game design that you don't often see in debut titles. I’m encouraging everyone to post their highest dungeon level; it’s tough, but very fun to play. If you want to support a young, up-and-coming developer, give this a shot.
fun game, although I hope you plan to add more features and stuff. I will say it felt a bit easy, although I only went to depth 10 before dying to the ghost... which I was trolling for fun.. until I found out the ghost was overpowered and dealt so much damage. this game was really fun and the enemies were well done, but I hope you add more features early game to make it faster somehow but idk
this is unironically such a good dunngeon crawler
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