
Action Adventure fused with RPG and Farming elements. Armed with sword, bow and spellbook, fight against a rising darkness threatening the world. Plunder dungeons in search of relics and resources, tend to your farm to make provisions and potions, and take on quests solo, or with a friend!
Modeled estimate, not a reported figure. How we estimate →
Media

About




Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 43 reviews with recorded playtime.
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Es un juego precioso gráficamente, su historia no está mal pero tampoco es la gran cosa, la parte de cultivar me pareció lo más aburrido y la de luchar lo más entretenido. Realmente no recuerdo como lo obtuve(? pero no siento que cueste su precio, si te interesa mejor comprarlo con una buen descuento.
GAMENYA LUCU SEKALIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII 14 jam mabar sama istri, gak ngerjain misi, cuma eksplor dan crafting hehe.
I visually pleasing, a well rounded RPG that can be completed easily in a reasonable amount of time. You can tell from playing it that there was a lot of love put in to this game. The characters really drew me in, too.
剧情无聊,学魔法+找圣物+阻止阴谋的老式jrpg套路,几乎没啥波澜起伏和感情渲染,主角典型的跑图哑巴工具人别人说啥就是啥导致完全没代入感 流程很短,结局疑似烂尾,打完最终boss后原本以为还有一点后日谈收尾或者升华主题之类的内容,结果很突兀地结束了,结合好几处似乎是副本入口但是从头到尾都没用上的场景地图,合理怀疑是开发资金不足阉割了大量内容 优化差,如此简陋的画面居然能玩得电脑冒烟,还以为在玩什么3A大作,而且本来地图就又小又少,还要忍受走几步一个几秒钟的切图黑屏加载😀 从未见过如此不合理的传送点设置方式,没有那种一键回家的道具或者打完boss直接开传送门,每次打完boss都要绕好几个地图去最近的传送门,很花时间,除了家里和旅店以外的地方都不能存档也很恶心 战斗系统稀烂,放技能总是有非常影响手感的谜之前摇,就连平A都觉得有延迟尤其是用手柄玩的时候,人物移速过快的时候瞄不准怪、移速过慢又容易挨打,有的人可能要问了,那你锁定瞄准行不行?欸,行行行,锁定了某个怪物之后即使你的平A范围里有其他怪你也打不到,然后你将眼睁睁看着自己被怪打无法还击😀 成长机制又是那种很偷懒的装备迭代=加强角色,没有升级系统,所以原本正常流程下完全不用刷怪,缺什么材料去打对应怪就行,但是又有个成就要求达成3000次击杀,结合我对测评区和讨论区的观察,绝大部分人除非是严重卡关,否则通关之前是达不到这个成就的,我在装备毕业材料溢出且游戏通关的情况下为了这个破成就又足足花了2个多小时去单独刷怪,期间甚至没地方看击杀数量统计,刷到绝望的时候对这款游戏的厌恶值飙升…… 原本这种简化的成长机制很适合这种轻量级rpg,但制作组非常擅长去其精华取其糟粕,一边美美省去一套等级系统的数值设计,一边又舍不得放弃传统rpg的刷子情怀……希望广大游戏开发者能明白玩家愿意刷怪是因为升级会有成就感,在没有等级系统且战斗手感糟糕的游戏里刷怪只是对耐心的消耗和对精神的折磨,没有任何意义 玩法单调,80%的时间在跑图和打怪,种田系统毫无存在的必要,甚至不配叫做农场经营,因为没什么经营要素,只是很枯燥地重复耕地播种浇水收获的流程,事实上完全可以放着不管,做任务需要什么作物再去种就行了,反正卖菜也不赚钱,有这个时间种地不如去做那个刷3000个怪的成就然后顺便卖卖琥珀之类的高价掉落品赚钱 另外的毛病还有系统简陋、偶尔出现BUG、宝箱负反馈、道具名称不统一等等等等,由于不是最影响体验的部分就不一一细说了 唯一的优点是这个游戏打折的时候只要3.8rmb,我的建议是:入库+1可以,花时间玩就大可不必了,你的时间和体验很宝贵,不如放过自己
Прикольная милая игра, напоминающая стардью валлей и этакую зельду на минималках, но... загрузочные экраны через каждые 20 метров, серьезно? Эту игру Тодд Говард делал что ли? Да я на черные экраны смотрю больше чем играю...
First off, if this is your type of game, you will like it im sure. For me, it just feels alittle to Clanky and made for a handheld device to be enjoyable. The combat on a PC is truly lacking. It seems like the flow and positioning in combat need to be better to feel balanced. Its alot of "go here, speak with, come back, kill 5 of, go back, complete this" with alot of like.. Anime phased converations. "Dont tell me..." "Wait if this is...." "What about..." These are all a conversation box of its own. Like a filler episode during a conversation. The first part of the game is just loadingscreens, forced dialouge, hand held quests, forced animated scenes like reading a book. Its just not for me. I like it if a farming/figthing game gives you the tools in the beginning and then go "do what you want, here is the story" while this game is more "PLay are story and do what you want, but when we tell you to do it" WITH THAT SAID, again. Its a well made game so its just not for me.
esta bien para el precio
Really cute game all around(that was the main reason I got it) but in general it has some story - it picks some steam in the end and it's just perfect if you want to kill some time while looking at cute animals/monsters and nice scenery while gathering items. Gets repetitive after some time(and ngl had to see some playthroughs to get the last few achievements ;) ) but it has its charm...and idk if I mentioned how cute it is. At the end the grind was too much for me(especially if you sell one item prematurely ;;;;) ) but it was worth it 7.6/10
屎汤来咯😊
Está Buenisimo!!!! Cuesta un poco conseguir los materiales, y lleva tiempo mejorar las armas... Pero Me Encanto!!!! Estaria bueno que tambien pongan mas Colores para los Gatitos!!! :} Pero Es uno de Mis Favoritos!!! :3
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Languages: English*, French, German, Spanish - Spain, Japanese, Russian, Korean, Simplified Chinese, Traditional Chinese, Portuguese - Brazil, Italian, Indonesian*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Cat Quest III | $1.8M | 4.1K | 95% | $19.99 |
| Hogwarts Legacy | $323.6M | 369.9K | 90% | $59.99 |
| Disney Dreamlight Valley | $33.6M | 21.7K | 92% | $39.99 |
| Sun Haven | $16.1M | 25.2K | 81% | $24.99 |
| Farever | $3.1M | 8.7K | 75% | $15.99 |
| Chronicon | $2.4M | 9.7K | 94% | $13.99 |
Related
| Toy Soldiers | $590.5K | 1.5K | 89% | $9.99 |
| Vestaria Saga I: War of the Scions | $590.8K | 1K | 84% | $19.99 |
| Close Combat - Gateway to Caen | $589.9K | 414 | 69% | $39.99 |
| Sword of the Stars II: Enhanced Edition | $589.7K | 958 | 44% | $19.99 |
| Realpolitiks | $589.7K | 1.2K | 62% | $14.99 |
| Monster Energy Supercross - The Official Videogame 6 | $589.6K | 574 | 71% | $49.99 |