
A 2-player asymmetric co-op game where a King and a giant Fish, a living island, build a city, travel between islands, and defend their kingdom together. One plans from above. The other fights on the ground. Together they stand.
Modeled estimate, not a reported figure. How we estimate →
Media

About
One player, as the Fish, plays with a strategic view. The Fish controls the city building and supports the King on the battlefield with a wider perspective. The other player, as the King, acts on the ground with a third person isometric view. The King fights enemies, gathers resources, listens to villagers' needs.
Two players share one goal, but have different roles. The Fish sees the full picture, manages the city layout, production, and incoming threats. The King acts on the ground and sees what the Fish can’t spot, the details: villagers’ needs, nearby dangers, the fight itself. Coordination between the King and the Fish is key.
Every villager in the KingFish is unique, with their own perks, weapons and preferences. The unique abilities of the villagers are a cornerstone of both the kingdom's defense and its economy. Level up and equip your villagers to turn them into powerful warriors or skilled artisans.
Every run brings new maps, new mechanics and new challenges.
Together you adapt to what you find, and survive as long as you can.
Stats
Languages: English*, French, German, Spanish - Spain, Simplified Chinese, Polish, Portuguese - Brazil, Russian, Spanish - Latin America*languages with full audio support
Related
Related
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.