
Even with the slavery of the weak green-skinned, the kingdom couldn't resist to the curse of the crystals and began to fall, driving them madness, death, and leading the Kingdom to the catastrophe.
Modeled estimate, not a reported figure. How we estimate →
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About
After find a powerful living crystal, the Kingdom of Fire began to rises. But this power carries with itself an curse, with time its was found an addiction that slowly disintegrated the bodies of those who lingered too close.
The King then, after find about the curse, decide to enslave the entire race of Greenins who had a natural aptitude with the crystals, due to them be born on the same forest.
Yet... Even with the slavery of the weaker, the kingdom couldn't resist to the curse of the crystals and began to fall. the crystals drove them to madness... death... leading the Kingdom to the catastrophe.
The combat is focused on being offensive, and punish your enemies whey they missing they attacks
Melee Combat, Skill Power, and Magic Spells, mixing weapon attack with skills to create better combo and strategies.
You can follow the main route or explore alternative locations that will bring you improvements..
Create your own character, choose your style
Save Greenins, who will bring you upgrades and increase the maximum capacity of rechargeable items.
Upgrade your level to get stronger and be able to use new skills.
Greenins at your base can bring you new weapons and skills, using collected orbs.
Play co-op or alone.
Play Player vs Player
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Portuguese - Brazil, Spanish - Latin America*languages with full audio support
Engagement
Hours played at review time, across 22 reviews with recorded playtime.
Reviews
Interesting game, I feel as if in someways though the attack system may be hard leaning towards spell casting as the wind up with certain spells like big fireball are way more rewarding than other heavy windup actions like as a long sword swing. I'll definitely comeback to checkout this game again further down its development though
Great game, well polished mechanics and good flow on combat, it feels really nice to play. Excited to see the new content coming in future patches!
First of all, the game design is great and very immersive, I find it really attractive and the variation in the atmosphere is really cool. About the gameplay itself, feels a little hard to begin, but in a positive way, you have to get used to the dash cancel so you don't run out of stamina, when you get used to it the gameplay just gets even more fun. I've beaten the game twice, I really liked that I can beat it and still use my character to keep grinding new items and trying new combinations, the game already has a pretty decent amount of skills and weapons to use, I believe I haven't found them all yet so I'll get back to grinding again until I know I got it all, it's really fun using different playstyles to pass through the rooms and beating the boss. So to finish, I really liked this project and I hope there is more content soon, it is very enjoyable to play the game, I can't see myself getting bored with it yet, might try all content available and I'm looking forward to what's up next.
FOV Slider, more checkpoints, stamina regen faster. pretty good dark soulsy game like being a goblin
The game isn't bad considering it's a solo dev game, but I'm a huge advocator for if something doesn't work don't advertise it co-op is horrible... After the first teleport you lose your build and get defaulted to a random grey colored goblin, it's too easy to get stuck in certain boss fights alone unless you're literally on top of each other going in, too easy to get stuck on random parts of the map and with no jump mechanic it's pretty much RIP. The game was fun me and my brother had a solid time aside from all the glitches and bugs. But we we're highly disappointed in how short the game was for it too look like muck and be this short I don't think it's worth the 7$ if you're looking for a fun game to play with a friend.
Por mais jogos com coop local. Muito boa a escolha de estilo gráfico, fica bonito e permite ser mais acessível o processamento em coop, mesmo nos PC's de entrada. Mal posso esperar para o lançamento completo.
jogo esta divertido, principalmente pelo fato de ter coop.
very fun hard enough to die a few times, easy enough to dummies to play this kind of game for the very first time i have good expectations about the next update tho i'm rooting 4 more
Simple, but fun game, i felt like a kid playing my ps2 again, very nostalgic.
Kingdoms and Slaves is a tough, challenging roguelike with a satisfying mix of Soulslike mechanics. The combat is difficult but rewarding, with precise timing and strategy required to deal with each enemy. Given that the game is still in early access, there are understandably some rough edges, but the core gameplay loop is already solid, and the co-op experience is well done. I didn't find any bug in my playtime. I plan to reach the developer to share some suggestions about the game in my experience, though. That said, even in its early state, the game shows potential, and with continued updates, it’s shaping up to be a standout in the roguelike and Soulslike genres. Those who love a challenge will find Kingdoms and Slaves satisfying.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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