
KINGDOM HEARTS -HD 1.5+2.5 ReMIX- is an HD remastered collection of 6 unforgettable KINGDOM HEARTS experiences. Take up your Keyblade to save the Disney worlds from darkness.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Sums Steam only; Nintendo, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99−70% | 12.6Kreviews | 87% | #12 | $4.1M |
| $39.99 | — | — | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1891 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Kingdom hearts 2 is the greatest video game of all time
spettacolare! sicuramente nella lista top 10 dei giochi da giocare!
i love these games and they have been faithfully ported to PC thanks square
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 3: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Same day: best BR #9, worst PL #76 · 11 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 9.29/day in the week to Aug 13 → 45.43/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese**languages with full audio support
| $39.99 |
| 0ratings |
| 0% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
An old classic. Works flawlessly on my Pop!_OS installation.
Premessa: sto giocando solo il primo Kingdom Hearts. So già che molti dicono che i capitoli successivi migliorano parecchio il combat, quindi questa recensione riguarda KH1 e basta. Atmosfera, musiche, mondi Disney, direzione artistica: lì capisco perfettamente perché sia diventato un cult. Ha un’identità enorme e ancora oggi alcuni momenti funzionano benissimo. Poi però inizi a combattere sul serio e vengono fuori limiti giganteschi. Il problema non è semplicemente che il gioco sia “vecchio”. Il problema è che pretende velocità e precisione usando strumenti che non sono abbastanza veloci né precisi. Telecamera che perde il bersaglio, lock-on poco affidabile, Sora che non sempre segue quello che hai davanti e soprattutto quel maledetto menu degli oggetti in tempo reale. Il combattimento con Riku-Ansem riassume perfettamente tutto ciò che non funziona. Hai davanti un boss velocissimo che salta, scatta, para, lancia attacchi a distanza e può toglierti una quantità enorme di vita in pochissimi secondi. Nel frattempo, se devi usare una pozione o un Etere, devi navigare un menu mentre il combattimento continua. Selezioni Oggetti, scorri, scegli l’oggetto, confermi, parte l’animazione. La finestra necessaria è semplicemente troppo ampia rispetto alla velocità del boss. Questa non è una difficoltà interessante. È attrito dell’interfaccia trasformato artificialmente in difficoltà. Ed è ancora più evidente perché fino a quel momento il gioco l’avevo affrontato normalmente. Ho completato la Coppa Ercole, preso Heroica, fatto persino la Coppa Pegaso in solitaria. Quando il sistema viene utilizzato entro certi limiti, funziona. Quando KH1 decide di piazzarti davanti un nemico rapidissimo, invece, crolla tutta l’impalcatura: telecamera, lock, menu e animazioni non riescono a stare dietro alla velocità che il gioco stesso pretende. È questo che trovo assurdo in un titolo celebrato come capolavoro. Come opera audiovisiva posso capirlo. Come gameplay, oggi, faccio molta più fatica. Ci sono idee splendide intrappolate dentro controlli e scelte d’interfaccia che in alcuni scontri diventano francamente esasperanti. Magari finirò comunque questo primo capitolo. E mi auguro davvero che quanto si dice sui successivi sia vero, perché il mondo di Kingdom Hearts mi piace tantissimo. Ma limitandomi a KH1: atmosfera da 10, gameplay che nei momenti peggiori precipita tranquillamente sotto la sufficienza. Un boss dovrebbe mettermi alla prova per quello che so fare. Non perché per bere una pozione devo combattere contemporaneamente contro Ansem e contro il menu del gioco. Quindi: capolavoro? Per musica e atmosfera sicuramente. Il gameplay del PRIMO è semplicemente VERGOGNOSO presentarlo in questo stato alle nuove generazioni.
BEST GAME EVER
w game
Peak Disney JRPG
I played this game when it first came out on PS2 & it will always be one of my favorite games.
mola pila
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.1M | 10.2K | 83% | $14.99 | |
| $4.1M | 3.5K | 43% | $29.99 | |
| $4.1M | 7.9K | 97% | $14.99 | |
| $4.1M | 4.1K | 92% | $29.99 | |
| $4.1M | 4.1K | 80% | $49.99 | |
| $4M | 9.1K | 88% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1M | 3.1K | 90% | $17.99 | |
| $303.5K | 835 | 83% | $17.99 | |
| — | 0 | — | — | |
| $8M | 25.5K | 76% | $14.99 | |
| $18.1M | 18.3K | 87% | $59.99 | |
| $12.2M | 9.3K | 80% | $49.99 |