
It’s 2091 and megacorp Horzine has produced the ultimate army: an obedient horde of bioengineered monsters called zeds. Now, join the rebel group Nightfall in this co-op action/horror FPS that puts you and your teammates in a battle for the future of humanity.
Modeled estimate, not a reported figure. How we estimate →
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About
It’s 2091. Join up with Nightfall, the last line of defense against megacorp Horzine’s inhuman army of monstrous zeds. The future is in your hands… if you can survive long enough to reach it.
Killing Floor 3 is the next installment in the legendary action/horror series. This intense FPS puts you in the boots of a Nightfall specialist joining forces with up to five teammates to battle waves of Zeds, earn dosh, unlock skills, and build the ultimate arsenal.


Assemble the ultimate zed extermination squad for frenzied 6-player co-op. You can also brave the battlefield alone in tense single-player mode.


Brace yourself for the most lethal zeds yet. Every enemy has been redesigned and retuned with smarter AI; making them faster, deadlier, and more strategic than ever.


From flamethrowers to shotguns to katanas, you’ll have an expansive arsenal at your disposal. Customize your own unique brand of bloodletting with hundreds of mods, gadgets, and skills to choose from.


Drop into a variety of treacherous hot zones where you’ll have to contain the further spread of the Outbreak. Thankfully, you can use the environment to your advantage by activating turrets, fans, and other devastating traps.


Our M.E.A.T. System returns to deliver even more realistic carnage. Featuring additional points of dismemberment and persistent blood, the game responds to your attacks with gruesome authenticity.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 608 reviews with recorded playtime.
Reviews
Themes across 608 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
优化差,内容少还更新慢,半成品,远远不如前作二代,也几乎没什么人玩了很难匹配到其他玩家,那也难怪,这游戏一旦有2人以上就卡、掉帧,然后崩溃闪退,还玩个鬼
It's [i] okay. [/i] It just doesn't feel like Killing Floor.
This isn't KF2, and this especially is not KF1. I still don't understand the hate for KF2, but KF3 deserves the criticism it gets. I run the game on medium and high graphical settings just to turn up the image sharpness to make the game look better. But I cannot get a solid 60FPS and it stutters every other minute. It's just brutal. The most requested thing for KF2, weapon attachments, are locked away from a grinding expedition by collecting nine different parts. Or scraps. Whatever you wanna call it. Every mission there are these objects that glow red. If you destroy them by shooting or slashing it, you get these parts/scraps. Those scraps go to, you guessed it, CRAFTING YOUR WEAPON ATTACHMENT. Not only that, but you can upgrade your attachment to three different tiers. Which requires more parts, and gets MORE expensive. But, it does make the attachment stronger which is nice. Do yourself a favor; if you must play this game, add the attachments you want, and forget about the upgrade or crafting system for a while. Don't stress about it. Don't spend money to get more scrap. Just, ignore it. Then, after a lot of play sessions later, you'll remember "Oh I have an abundance of scrap! Time for upgrades!" But even then, it's feels soulless and cruel. I'd rather just earn the attachments via in game dosh from the trader pods. Also, some attachments do little to improve, and some do a LOT to improve the weapon you use. Eventually I'm gonna try other classes as I only played with Commando and made it to level 21. I'll update this review in the future. But right now, I think tripwire needs to knuckle down, optimize this game as FAR as they can...... And, well, learn lessons from the other two games. Simplify the attachments. Stop chasing trends that other games are making. Because Killing Floor is in a league of it's own. I want to like this game, PVE games are my cocaine, but this is lacking in a lot of ways. Especially for newer players and the veterans of the franchise.
Gta5 loading screens is faster than this, compiling shaders is a mode to send my pc on overtime just to load 100 shaders per hour, Id rather play KF 1 than this multi BS Game
this game just sucks nothing else too say, modding is not a thing the guns are ugly and glued to our face, the optimization is awful with stuttering every time an enemy uses a special attack, there is a glitch that has been here since the start of season two where all my key bindings are reset and can't be changed, the balance of everything is awful with our characters being the slowest bastards ever but we have a pathetic dodge that does nothing no distance no invincibility frames nothing, it would have been better to make us faster without a dodge, the weapon balance is poor too with guns being horrible until you can put damage attachments on but the issue is you have to play and beat higher difficulties to get the ingredients to make them, not too mention if you do create a good weapon build you may not even be able to survive to get it since the better the weapon the more expensive it is, I don't know why they nerfed the skill trees to only upgrading our characters ultimate abilities and not the weapons of choice, like in KF2 you had a skill tree for just assault rifles, shotguns, smg's and so forth but in this game the majority of skills is for our crappy ultimate and grenades while maybe a few perks that benefit the weapons slightly but nothing really to blow our socks off, overall the game feels bad too play its clunky and slow the optimization is horrible still, the guns look and feel bad to use, the enemy balance is unfair, maybe it wouldn't be as bad if there was more than just me playing the game but right now nobody is playing the game so solo games are spawn and die to two hits or survive to watch your armor break and then die because you ran out of syringes and got one hit, the devs keep saying they are listening but so far all we have gotten were a few content updates, they removed characters tied to the skill trees and they just added text chat, but the glitches are constant the stutters are everywhere and the game still remains in the terrible spot that people pointed out in the beta, maybe they shouldn't have fire they best employee because he likes guns.
crashes when compiling shaders, eats up a lot of cpu power when doing so. doesnt work for me at all.
A Stuttery Piece of Crap. You can trust all the negative reviews here - this game is a mess even in single player where it freezes and stutters every time bigger zed appears. If you want to know know how many weapons there is in KF3 and you have 2 palms with a complete set of fingers -thats about how many there are. This game is an advertising for KF2 that made everything better - perk system, weapons, healing, welding - everything was better in KF2 - unfortunately can't refund and I guess it will never be fixed. If you are like me thinking about buying this steam bug better get KF2 - more fun guaranteed.
KF3 macht wirklich Spaß. Das Movement und die Interaktionen mit Fallen etc. sind wirklich gelungen. An sich habe ich mir bei KF2 nur Waffenkonfiguration und bessere Grafik gewünscht und das habe ich hier bekommen. Zugegeben musste ich nach KF2 erst mal mit diesem Game warm werden, aber nach 1-2 Stunden Gewöhnung an das neue Movement und Interaktion mit der Umgebung wurde es immer Spaßiger. Mir gefallen tatsächlich auch die Karten sehr, da sie nicht mehr so furchtbar eng sind wie in früheren Teilen.
I hope that this game can get better optimization patches in the future cause the amount of crashes this game gives is despicable. I want to love this game, hell i want to play this game, but it's been a rough go of things.
Not as nearly bad as people say. its 100% not like the old killing floors but the gun play and level design have gotten wayyyy better from when it was in beta (first time I tried it and hated it). I have a lot of faith it will find its audience eventually. Will say though there needs to be more guns and classes its 100% lacking there.
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Audience
Audience
Languages: English*, French*, German*, Spanish - Spain*, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese*, Spanish - Latin America*, Traditional Chinese**languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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