
A base-building, Roguelike Action/Turn-based Strategy (RATS) game, in a forest invaded by a million Rats. As the powerful Spirit of Vengeance, you must save the adorable Villagers! Explore a randomly generated world, expand your village, and exterminate the Rats!
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About
The Rats are invading the forest, and you are the SPIRIT OF VENGEANCE! Your objective is simple: EXPLORE the valley, EXPLOIT its resources, EXPAND your village, and EXTERMINATE the endless horde of Rats!


You are a powerful Spirit of Vengeance, capable of cutting down thousands of Rats with your magical powers. But you cannot do this alone: you will need to harvest resources to construct buildings and recruit a variety of allies, in order to defeat the enemy and achieve victory!


Explore a randomly generated world! Each time you start a new game, you will discover a unique combination of powers, resources, enemies, buildings and allies. Build up your village then protect the villagers from the forces of the mighty Rat King! The rogue-lite nature of the game ensures that your options and challenges are always interesting and constantly evolving.


Save the innocent animals of the forest and rally them to your cause! Adorable bunnies, mice, cats, dogs, pigs, stags, bears, monkeys, birds and more: each and every one is lovingly hand-drawn and brought to life by Nerdook in his signature cute & colorful style.

An action-packed blend of the base-building and strategy genres.
A procedurally-generated world to explore in each game.
A lot of Rats to kill in many satisfying ways. Seriously, there are a lot of Rats.
Dozens of powers to choose from: upgrade each one of them to kill even more Rats!
Intuitive controls, supporting keyboard, mouse, or controller: it's your choice!
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Japanese, Korean, Russian, Simplified Chinese, Spanish - Spain, Malay
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Хорошая гриндилка с приятной графикой, напоминающая время приключений
[h1]建造,防守,消灭鼠鼠[/h1] 这是款融合了时间回合管理、资源搜集、生存建造以及实时战斗的塔防类游戏。我们操控的是一名复仇之灵,需要在随即生成的地图上,于白天根据资源点位的特点进行建筑布防、招揽村民;晚上则进行塔防+实时战斗,抵挡排山倒海般的百万鼠鼠大潮。虽然玩家控制的角色在战斗时需要一些微操,在资源奖励的获取方面也有一定的随机性,但本质上本作应该还是属于资源管理向的策略游戏。体验下来其实有一定的难度,但是消灭鼠鼠人人有责! [h1]万事俱备 方可鏖战鼠鼠[/h1] 游戏在形式上比较泾渭分明,玩家在白天要做的用简单两个字概括就是“布防”。不过咱也不是随便造东西,而是需要根据随机地图上资源点位的特点以及可以预见的鼠鼠攻击方位这两个核心因素有针对性的进行布控。当然还有着各种绝技的村民也十分重要,不过他们脆如狗,而且看上不去不太幸福的样子。 而当布控完成后玩家可以手动结束回合,迎接百万鼠鼠的到来。此刻玩家在白天精心布控的建筑和村民就起着相当关键的作用。同时玩家作为复仇之灵也有一定的战斗能力,可以自由移动并自瞄准对鼠鼠进行攻击。玩家还可以释放随机生成的魔法卡牌,有的时候一个关键性的魔法释放就能力挽狂澜。虽然由于地图限制,操作性不高,但确实相当紧张刺激。尤其是当村民被杀或是建筑被毁时,我非常期待自己能做点什么拯救这一切。 但是俗话说天不遂人愿,在游戏中角色死亡或者钟塔毁灭那游戏也就会宣告失败。不过好在游戏还有局外技能树成长系统,可以加强己方战力,也算是为游戏提高了容错率。 [h1]总结[/h1] 惊险刺激也充满策略和随机性的新潮塔防游戏。不过如果你是密集恐惧症患者,那百万鼠鼠的壮观场面可能会让你有亿点点顶不住。 [quote]关注「 [url=https://store.steampowered.com/curator/42276832//]鸿源鉴游组」 [/url] [/quote] [u][b] 会当逢佳游,始可见鸿源。 [/b][/u]
内容太少了.不够玩
It's ugly and awkward and the hitboxes are tricky, but it's a lot of fun. There is effectively no tutorial, but the cost of losing is effectively zero. You'll progress either way, but still feel rewarded by victory (you get to play and grow more, which feels like enough reward). Give it a shot if it's in your budget.
It seems that the resolution cannot be set higher than 1920x1080. There is also no way to rebind any of the controls. Shame on you. Especially since you have been making games for over a decade. After all, Vertical Drop Heroes HD and Monster Slayers were released on Steam in 2014 and 2017 respectively. So you should know by now that not everybody uses the same exact monitor as you. How many more games and/or years is it gonna take for you to implement more resolution options? Is 2560x1440 really too much ask for? At least it isn't capped at 30 FPS this time around. But have you never heard of Vsync? Hopefully, you'll figure that out by 2035.
It's fun, but not quite as fun as Rogue AI Sim. I bought this thinking it was more of a base builder, but when I finish collecting all my rewards, I find there is rarely anything more for me to do than just start the next wave. This game is honestly more of a Danmaku than anything, given how few hits you can take compared to other 'Survivor' games. It's still a positive review, because I AM having fun. I just feel I need more on the strategy end of this game.
Fun little game. Not something you're going to play for hundreds or even dozens of hours. Getting all the achievements shouldn't take more than 20 hours or so and probably less. I was happen with 7. But it's got a fun combo of mild town building and Vampire Survival type auto combat. Never played a Nerook game that wasn't fun and different from any other game I've played. Bite size fun at a bite sized price. Play it.
昨天点开叛逆ai主页突然发现有这么个游戏,刚通了一周目,说下感受,难度梯度提升太高了,也导致拿不拿科技三件套完全是两个游戏,村民的作用不是很大,在存在没有太大正收益的同时似了负收益还重。但是游戏本身的质量还是相当不错的,可以看得出来打磨了很久,之后能够给天赋树多加点功能性的东西就好了,还有就是装备只能在主城查看这一点可以优化一下,希望后续更新能够做得更好
本质上呢,我觉得这是一个还不错的游戏 但是种种组合下来呢我只能给到3分(还是我能对上胃口的情况) 仅代表个人观点,如果你喜欢这个厂商的其他作品和轻肉鸽类游戏,或者类似的游戏可以参考 首先我觉得好玩的地方就是他结合了前作的经营和肉鸽要素,有一定的天赋数量可以自由组合,构建build,然后开局伙伴、武器上也提供了一定的丰富度,所以这个方面其实还是挺好的,而且音乐上呢也采取了抽象的ai曲子,听起来会有一种荒诞的喜感,我还挺喜欢这个的 但是实际上玩起来呢,就有点犯了和前作一样的毛病,就是他有点容易枯燥,这一作结合了肉鸽,但是爽感又没有给足,玩起来就会有点累,玩久了可能就会感觉,重复性太高。 而且呢随机要素多了之后,可能也会因此没那么容易得到自己想要的build或者建筑,因此会导致这把游戏刚开没多久就不那么想接着玩下去了。 里面的故事背景和剧情对话相较于这个厂商之前的作品也略显单薄,所以我感觉这个只能算一款还不错的尝试吧。 当然,这也只代表我个人的理解,如果还有其他的看法欢迎讨论
Another absolute banger from Nerdook. it's pretty easy to get into and understand. my only gripes are that the progression is a bit muddy. I'm 8 hours in and I've already finished the skill tree but only about halfway done with the stone tablets and successes with the animals. I also wish there was an endless mode/longer mode but what can you do? I encourage everyone to pick it up and give it a go if you like base building strategy games ( with a but of bullet hell)
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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