
Restore the balance of nature.
Modeled estimate, not a reported figure. How we estimate →
About
Genres
Sums Steam + Google Play only; App Store, PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.99 | 58reviews | 90% | — | $3.3K |
| $3.99 | 1.3Kratings | 87% | — | $514.3K | |
| $3.99 |
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
a different take on match 3 games quite easy and short but pretty nice to play and well executed with good visuals
Beautiful and challenging puzzler. Great twist on the match 3 genre, with eye candy graphics and fantastic sound. Highly recommended.
A time killer for all of you venting from playing hard games. Noice music, eye-candy visuals, and new mechanic introduced in every level.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Traditional Chinese, Simplified Chinese, Korean, Portuguese - Portugal, Russian, Japanese +2 more
| 2.7Kratings |
| 93% |
| — |
| not modelled |
| $14.99 | 1ratings | 100% | — | not modelled |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Es un juego aburrido donde tienes que mover los cuadrados para hacer 3 en raya(o más) y te van poniendo cada vez mas complicaciones. No le veo la gracia por ningún lado.
Interesting puzzle game with great visuals. The difficulty ramps up quickly near the end.
Amazing visual and challenging puzzles.
[h1][url=store.steampowered.com/app/766000/Kensh/]Kenshō[/url]'s rich and colorful presentation is the highlight of this simple zen puzzle game with limited options.[/h1] Line up 3 or more tiles of same type to obtain keys required to move on to the next level by displacing all grid tiles simultaneously in one of four directions. Special tiles with varied behaviors are added to the mix along the way to spice up the gameplay. With two types of puzzles, only one demands real strategic thinking while the other can often be achieved almost by luck or accident. In fact many times it is easier to obtain subsequent keys simply by filling the grid randomly and restarting the level with a fresh grid, as each key obtained remains. This no death penalty is both a bonus and a malus. It makes the game overall much easier and relaxing but it unfortunately also has the side effect of making it a little boring. It is as if the development team could not figure out a proper way to fine-tune their game mechanics precisely and resorted to a compromise. Secondary door puzzles seen in between each world are actually more satisfying to complete than the main game mode. While door puzzles don't vary much in style, each new world introduces one new mechanic that combines with previous ones, usually with increased difficulty. [h1]Positive[/h1] [list] [*] Great soundtrack, mood and visual ambiance [*] Good controller support has been added since launch [*] Zen, no time limit, no death, very relaxing [*] Strange abstract narrative segments in between each main level add to the mystery of this imaginative world [/list] [h1]Negative[/h1] [list] [*] Unfulfilled gameplay potential [*] Lack of challenge leaves the main game mode somewhat unsatisfying half the time [*] Best enjoyed in short occasional installments rather than one long session [/list] Despite the fact that I constantly felt an itch to play something else every 2 levels or so, I did enjoy the game's peaceful vibes and original ideas. I hope that developer 52's next game offers tighter and more fine-tuned gameplay mechanics in the same style.
This was better than I expected it to be. The visual and sound design is very good, and the puzzles held my interest well enough to complete all ten levels in one sitting. The difficulty increases as new elements are introduced, however the game is very forgiving in that you never lose progress. If the board gets locked it just resets and you pick up right where you left off with a new board, so there is really no way to fail. Overall a pleasant 2-3 hour experience; certainly worth the dollar I paid for it on sale.
Neat puzzle game with really nice visuals. Not much else to saym I'm not a big puzzle person.
Залипательная головоломка,не грузит, разве что некоторые треки в игре, а в целом хорошая!
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Players by region
Where this game's players are, estimated from review languages.
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