
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at approximately $83.3M — a different platform, not this one.
Kenshi is an open world, squad based sandbox RPG set in a brutal sword-punk wasteland. Gameplay is open-ended rather than a linear story, so you can play as a settler, a trader, a thief, a rebel, a warlord, an adventurer, a farmer, a slave... or just food for the cannibals. But first things first, you need to survive. Train your men up from puny victims to master warriors, carry your wounded squad mates to safety and get them all home alive. You are not the chosen one, you’re not great and powerful, you don’t have more ‘hitpoints’ than everyone else and you are not special. Unless you work for it. Customise a solo character or a whole squad and train them from puny victims to master warriors Survive in an unrelenting world of slavers, cannibals, wild beasts and famine. Nowhere is safe. Build your own fortress, research technologies, craft your own gear and wage war with other factions Explore and scavenge the uncharted lands of one of the largest single player open world maps to date Absolutely no level-scaling. The world does not level up along with you and the game won't hold your hand.
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Prices
Each copy's latest price in every market we collect, cheapest first. Dollar figures are converted at the exchange rate on the day of that price. A store may not sell to you from another country.
| Store | Market | Local price | In USD | Price date |
|---|---|---|---|---|
| GOG | Russia | RUB 205.99 | ≈ $2.37−80% | |
| GOG | Brazil | R$23.19 | ≈ $4.57−62% | |
| GOG |
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
| $4.75 |
| ≈ $4.75−60% |
| GOG | China | CN¥36.00 | ≈ $5.36−55% |
| GOG | Türkiye | TRY 266.39 | ≈ $5.51−54% |
−% is against $11.99 on this store in the United States.
Every market we collect.
Same day: best RU #192, worst US #246 · 7 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 26 → 0.14/day in the week after.
One market had a chart position on both sides of this cut. One sale in one country is an anecdote — read it next to the store-wide figures below.
For scale, across GOG · Trending · United States over the last 30 days: the 103 chart moves that followed a price cut of more than 20% went a median of 47 places towards #1, and the 6,574 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.