
Katana is a clicker game where you click... a katana! Click the katana to earn more katanas — simple, addictive, and ever-growing. Every 3 hours, you’ll receive a random katana drop to add to your collection.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $0 | 9.8K | 85% | Free | |
| approximately $0 | 96 | 48% | Free | |
| approximately $1.4K | 14 | 29% | $2.99 | |
| approximately $0 | 267 | 60% | Free | |
| — | 18 | 39% | — | |
| approximately $0 | 36 | 61% | Free |