
Slash, shoot, guard, grow! Karous, a Dreamcast shoot 'em up originally released back in 2007, is now soaring onto PC. Play as Karous, a girl who lost her parents in a great war with humans. Driven by her father's dying words, she descends to Earth in search of the Sanguis Dei.
Modeled estimate, not a reported figure. How we estimate →
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About
Originally released for Dreamcast and arcades in 2007, this vertical shoot 'em up makes a comeback on PC.
Karous was made an orphan during a war between sky dwellers and humans. With only her father's dying words to guide her, she descends to Earth in search of the Sanguis Dei. What will she see there? What will she lose?
Enjoy atmospheric visuals, unique characters, and a drum 'n' bass soundtrack laced with masterfully crafted breakbeats.
➤ Every attack makes you stronger
Your main options are Shot, Sword, and Shield. The more you use them, the more powerful they become. Mix and match your weaponry as you tackle each stage.
➤ Low skill floor, high skill ceiling
Karous's easy mode is regarded as one of the most accessible in the genre, letting newcomers readily get a taste of the exhilaration that this game offers.
The normal mode provides a fun, moderate challenge, while the hard mode is designed for players looking to truly master the game and reach the highest peaks. Karous offers a great experience to people of all skill levels.
➤ Compelling depth
Karous features a variety of strategies to master. When enemies lay down barrages of bullets, you can evade them with a special attack that grants invincibility, reflect them with your Shield, or erase them using Shot or Sword. Dodging is always an option, but it's never the only solution.
Ever since its original release in 2006, Karous has garnered countless fans both in arcades and at home with multiple console ports.
The crowdfunding campaign for this new remaster was a huge success, reaching 300% of its initial funding goal and hitting every stretch goal, too.
The graphics are crisper and more immersive than ever, looking great on modern displays.
What's more, you can switch between the highly acclaimed original music and a newly remixed soundtrack brought to you by Shinji Hosoe and Ayako Saso (SuperSweep), along with the original composer Daisuke Nagata (RS34).
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese
Engagement
Hours played at review time, across 30 reviews with recorded playtime.
Reviews
Reviewing this as someone who never played the Dreamcast game. This game is pretty fun. It does all the things right I that I want from my shmups. The soundtrack is badass, the stages are fun and challenging. No tutorial or practice really hurts things and I had to figure out some mechanics on my own. Nothing that really hindered my experience, but worth noting that if you want to master the game. Worth the full price I paid for it as a shmup junkie. YMMV
Play Karous!
The game is definitely great, and fairly priced as is for what is an extremely fun shmup with a lot of mastery to work towards (with online leaderboards!) and a banging remixed soundtrack. I've been addicted. It's a recommend on that alone. But I'll still echo what others have said about a lack of features that can be accessed via emulation. If they add practice modes and/or save state support, this game becomes a no-brainer. Hoping the rest of the RS34 games can receive steam ports as well!
宇宙一シールドが強いシューティングゲームです
配信当日に購入。 ゲーセンでやった記憶はなく、ドリキャスでプレイしていました。 ハードモードが面白く、オールクリアはしてましたが。ドリキャスを捨ててから知ったことと言えば真ボスがいたことに気づかず、もやもやしてた時期があったような。 steamで始めた時にBGMが違うかと思ってみたら最初からアレンジになってました。オリジナルがいい人は一度コンフィグいきましょう。(私はオリジナル派) 横画面の時は、画面外からメッセージが現れたりします。これもコンフィグで有無の変更ができます。 ライフゲージやエクステンドも、変更してもネットスコア反映されるかも。そこまでランキング入ってませんが。 もうこんな時間か。 カラスが鳴くからか~えろっ
Pretty decent port, however there seems to be an issue on Intel Iris Plus iGPUs that for some reason causes game to massively slowdown after 1st boss.
移植版と言うよりHDリメイク版って感じ ゲーセン版だとイージーモードで放置すると攻撃がヒットする所があったけどコレは無傷でクリアするので完璧な移植ではなさそう。カジュアルにプレイする派から見てもBGM以外おまけ無しかよーって気持ちはある。 しかし、手軽にプレイ出来るのは非常にありがたい。移植してくれてありがとう
(2026/1/26時点) オープニング終盤、文字がいっぱい出た後に来るイラストの連続シーン、一個黒いのが入っており本来のよりズレが生じてしまい感動してしまいした。先に出たSwitch版初期romでもそんなことは無かったぞ… なんで別方面のバグ増やしてるん? こんなん買うぐらいならMSC2を…と言いたいところですがなんか1万弱ぐらいまで値段上がってるんだね 終わりや 自分はお布施とアレンジ版聞くために買ってるようなもんですけど、人に進められるような出来にはまだなってないです。
evil radirgy
復刻してくれて本当にありがとう・・・ リリース当初にあったキーコンフィグバグとチュートリアルなしも修正してくれて神でした
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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