
Kallax is a chaotic furniture-building 2 to 6 players co-op game in which only one player can read the instruction manual at a time. Experience what should have been a one person's job and lose friendships forever.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Spanish - Spain*, Simplified Chinese**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Beaucoup de cris, beaucoup de larmes, beaucoup de rire. En fait beaucoup de tout avec ce jeu merveilleux. Qui n'a jamais eu envie de construire facilement un meuble IKEA ? Maintenant j'ai appris à mettre en place ma table de chevet ZGRLPOB et je n'ai eu aucun problème. Merci Unexpected et ZeratoR
- janky controls - too whimsical - lack depth The struggle is to put effort to play a game with bad controls, low production value and ill-conceived design.
I can see this being fun and chaotic with a lot of players at first, but it gets boring very quickly. The mechanics and controls are quite poor, and the experience becomes stale not long after starting. It just wasn't for me.
muito forte filho
一坨 1.游戏视角问题,居然不能旋转视角,导致特定角度观察不到家具方向,玩法没有多难,但是操作真的恶心。 2.也许是因为在外太空的设定,里面所有的家具都像气球一样随便一碰就飞来飞去,导致你必须有一个朋友当工具人一直拿着家具不动让另一人安装,某些关卡体验极差。 3.勾石交互设计,因为视角固定和物理碰撞效果抽象,东西一直放不到自己想放的位置,而且一旦放错就只能丢掉重来或者打折卖掉,让人恼火。 4.蓝图只能一个人一个人看,前面的关卡还不算麻烦,直到玩到了猫爬架那一关,步骤特多而且特别考验你的3D方向感,加上前面说的种种问题,导致你得重复多次查看蓝图,一旦放错整个重做。 5.和朋友玩了几个小时除了某些地方必须要队友把你丢过去这种必要合作,其他体现合作的基本没有,百分之80内容都可以一人完成。就算要合作也只是一个人拿着家具挂机原地罚站。还真是和游戏介绍一样是本应由一个人完成的事情...
- The physics are jank as ♥♥♥♥, everything is jittering around - The two player mode is just a 4 player mode in a trenchcoat (you control yourself and a clone of yourself) - I wish there was a mode without a time limit, I think this game has potential if it were just more chill. On the same vein, when you get introduced to a new mechanic or map there should be some time to try out the new mechanic before the timed level begins. Or the timer simply begins on the first delivery. - The controls scheme is very unintuitive. I was pressing the wrong buttons all the time - There is no button to put an item down, you can only swap with another one on the floor or throw the item away. this is annoying. I think the concept is cool, but the execution leaves a good amount to be desired. It's probably okay when you are 3 or 4 people.
it good
游戏性还是不错的,就是nt队友会拼出各种神奇的家具,甚至还会把拼好的当成拼错的扔出去。
難度不因人數少而降低, 我需要更多的隊友。 discord++:primer6069
love it
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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