
"Kaku: Ancient Seal is our latest epic adventure game. You play Kaku, a heroic young boy who embarks on an exciting adventure with his loyal pet, in a sprawling fantasy world set in an ancient, forgotten time. Are you ready to leave your legacy in the world of Oraka?
Modeled estimate, not a reported figure. How we estimate →
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Languages: English, Simplified Chinese
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
So much fun, hope the game will be finished soon. I'm looking forward to playing games.
不错,就是手有点残哈哈,火神庙哪个机关一直过不去。玩星际战甲习惯了 ,老是按键搞错哈哈。希望加入打怪闪避,交互提示音,采集能在地图上提示或者给个大概地方,人物倒地起身慢或者怪物攻击两个选择改进一下,希望做成开放世界地图能无限衔接就好了,除了大地图预加载最好了。一个一个场景只有场景介绍之类的,没有读条多好啊。哈哈哈,要求太高了。既然主题是原始人,我感觉进去新手指导一点不原始人的感觉。NPC可不可以做一些(比如武器制作商的是吧你面前起码得摆个打铁炉啊,食物制作是吧 搞个烧烤架啊等等),现在都是赤裸裸的站在树子旁边,哈哈,很多细节需要处理啊、其他问题没体验到,主要是知道这款游戏太晚了
在这里我可以给点建议 当你的左上角条满时 你可以鼠标左右键轮流按可以放出大招(重点) 记住他炎吼的时候用弓箭去打旁边的石头 还有主世界稍微多拿点浆果 其他的其实回血不高 打炎吼建议在他四条腿中间用鼠标右键打可以更快的积攒大招 只要时不时的用翻滚来躲掉一些践踏
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Trends
Modeled estimate over time.
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
a nice game just not made for Eu cant read what this little liness are
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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